Bomberman Quest

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Version 1.0 (01/27/00)-
   This basically includes stuff like the story, info about
   the weapons & items, & a FAQ. A walkthrough is planned
   for the future, as well as more information about the
   monster.

************************************************************

Note: If you see anything I didn't add, or if you have a 
question, or if you think something could be done better
on here, contact me, Stephen, at skingiii@yahoo.com.

************************************************************

Sections-

  -Story
  -Controls
  -ASCII Map of the game
  -Items: Locations? Usage rate?
  -Monsters: Locations? Difficulty? **UNDER CONSTRUCTION**
  -Walkthrough **UNDER CONTRUCTION**
  -Bomb Creation
  -Secrets
  -FAQ
  -Credits

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STORY
-----

   Once upon a time, in a galaxy far away, Bomberman was
piloting the Bomber Shuttle, carrying monsters he'd fought
and captured to Plant Bomber. Suddenly, the shuttle began
to shake violently as a powerful force began to rip the 
Bomber Shuttle's engines from its hull! Before Bomberman
could react, the engines had been stolen! The Bomber
Shuttle was forced to make an emergency crash-landing on a
nearby planet, and on top of that, all the monsters on
board took this opportunity to escape. It was then that
Bomberman discovered this was all the work of the
mysterious Four Commanders! Will Bomberman be able to
recapture all the escaped monsters? Can he defeat the Four
Commanders? Will he be able to get back to Planet Bomber?
Bomberman needs your help! Are you up to the challenge?

Basically there is one Commander in each zone. Objective:
beat the Four Commanders, get your shuttle engines back,
and rocket back to Planet Bomber.

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CONTROLS
--------

 *Up, Down, Left, Right: Moves Bomberman in the appropriate
                         direction; select icon on menu
                         screens.
 *A Button             : Uses 'A Button' weapon; Talk; 
                         selects menu option.
 *B Button             : Uses 'B Button' weapon; Cancel.
 *Start                : Open / Close Menu.
 *Select               : Open / Close World Map.
                         Show number of monster destroyed.

Note: Basically you can assign any Weapon to either the 
      A or B Buttons. The Equipment is used automatically
      when selected, and the Items you use once you select
      it.

Note: If you press Select on the monster screen, it will show
      how many of each monster you've beat. It's unknown if
      this does something, like if you get something cool if
      you beat so many monsters, at this time.

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ASCII MAP OF GAME
-----------------

Note: The game doesn't use the 'A,B,C...1,2,3...' labels. I
      put those on for everyone's convenience.



               A   B   C   D   E   F   G   H
             ---------------------------------
            1|Fld|Fld|Fld|Fld|For|For|For|For|
             |---|---|---|---|---|---|---|---|
            2|Fld|Fld|Fld|Fld|For|For|For|For|
             |---|---|---|---|---|---|---|---|
            3|Fld|Fld|Fld|Fld|For|For|For|For|
             |---|---|---|---|---|---|---|---|
            4|Fld|Fld|Fld|Pec|Pec|For|For|For|
             |---|---|---|---|---|---|---|---|
            5|Dst|Dst|Dst|Pec|Pec|Bch|Bch|Bch|
             |---|---|---|---|---|---|---|---|
            6|Dst|Dst|Dst|Dst|Bch|Bch|Bch|Bch|
             |---|---|---|---|---|---|---|---|
            7|Dst|Dst|Dst|Dst|Bch|Bch|Bch|Bch|
             |---|---|---|---|---|---|---|---|
            8|Dst|Dst|Dst|Dst|Bch|Bch|Bch|Bch|
             ---------------------------------
               A   B   C   D   E   F   G   H  


Legend: Pec = Peace Town
        Fld = Field Zone
        For = Forest Zone
        Bch = Beach Zone
        Dst = Desert Zone

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ITEMS
-----

Note: This section describes the item & lets you know where
      it is found (and how to find it). It will  also list
      where they can be used to either forward your
      progress or acquire another item. N/A means it doesn't
      have to be used. Plus 'grades' on usage. The grades
      are based on a average.

Scale: A - Used a lot! Required for best players!
       B - Used some. May be required, & handy.
       C - Average usability & usefulness.
       D - Used maybe once or twice.
       F - Not required; doesn't have to be used at all.

Also note that some of the locations on the map go into
caves or underwater caves or clouds and stuff. The place
on the map will be marked on where to find it. There will
be a note that says if it's in the clouds, cave, etc.
(This will be added later on)

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*WEAPONS*

Note: There are two different kinds of bombs. Bombs that blast
with a '+' radius in each of the four directions, and bombs that
blast in a '0' radius, a little circle of sorts. The first 9 bombs
use the + blast radius, the next 7 use the 0 radius.

Normal Bomb-
   No more than two bombs can be placed at once. The basic bomb
   that Bomberman starts with.
   
   [Location]    Bomberman starts with this weapon.

   [Use this at] pretty much anywhere to fight monsters.

   [Usage]       B

Ice Bomb-
   Anyone caught in its blast is frozen for a short time.

   [Location]    5D: Create with Explosive Core & Ice
                     shard.

   [Use this at] 1A: Destroys the monster Grein (in cave).

   [Usage]       D

Poison Bomb-
   Anyone caught in its blast moves slower for a short time.

   [Location]    5D: Create with Explosive Core & Poison
                     Ivy.

   [Use this at] N/A

   [Usage]       F

Short-fused Bomb-
   Bomb that goes off faster than normal.

   [Location]    5D: Create with Explosive Core & Clock.

   [Use this at] 2E: Destroys the monster Digadug.

   [Usage]       D

Long-fused Bomb-
   Bomb that goes off slower than a normal bomb.

   [Location]    5D: Create with Explosive Core & Clock.

   [Use this at] N/A

   [Usage]       F

Rubber Bomb-
   Bomb that bounces when thrown.

   [Location]    5D: Create with Explosive Core & Rubber.

   [Use this at] N/A

   [Usage]       F

Wide-range Bomb-
   Bomb with a blast radius that gets larger the longer
   its held.

   [Location]    1G: Defeat the monster Balballoon.

   [Use this at] N/A

   [Usage]       F

Skull Bomb-
   Blast produces various effects for a short time in 
   those caught in it's blast.
   Note: This is a Poison & Ice Bomb mixed together.
         It will do one or the other randomly.

   [Location]    5D: Create with Explosive Core & 
                     Skull.

   [Use this at] N/A

   [Usage]       F

Land Mine-
   Bomb that goes off when stepped on by a monster (but
   not by Bomberman). But if it explodes, the blast will
   damage Bomberman. Will also disappear after a few
   moments if not stepped on.

   [Location]    3C: Defeat the monster Kurin.

   [Use this at] N/A

   [Usage]       C

Flak Bomb-
   Bomb that also affects flying monsters. Blast length
   increases with firepower.

   [Location]    2G: Defeat the monster Shelterine.

   [Use this at] until you get the Homing Bomb.

   [Usage]       B

Homing Bomb-
   Bomb that chases after nearest monster when kicked or
   thrown.

   [Location]    6F: Defeat the monster Pinokion.

   [Use this at] everywhere, it rocks with the Power
                 Gloves.

   [Usage]       A

Speed Bomb-
   Weighs less than other bombs so can be kicked or 
   thrown further.

   [Location]    3F: In a Treasure Chest. Use the
                     Hammer to get to it.

   [Use this at] N/A

   [Usage]       F

Aqua Bomb-
   Bomb that can be used underwater

   [Location]    6F: Defeat the monster Krabbler.

   [Use this at] 2C, 2H: Underwater Locations.
                 8E    : Water Location.

   [Usage]       C

Robot Bomb-
   Bomb that can be moved as long as the button is held
   down. Might be pretty good but you can't move while
   using it.

   [Location]    5E: Show the old man the three trading 
                     cards.

   [Use this at] 5F: Use to bomb the switches to get the 
                     Lamp (in stairs).

   [Usage]       D

Right Bomb-
   Bomb that curves to the right when kicked or thrown.

   [Location]    5D: Create with Explosive Core & Boomerang.

   [Use this at] N/A

   [Usage]       F

Left Bomb-
   Bomb that curves to the left when kicked or thrown.

   [Location]    5D: Create with Explosive Core & Boomerang.

   [Use this at] N/A

   [Usage]       F

Yo-yo-
   Can be used to move bombs. Moves them one space.

   [Location]    3A: Defeat the monster Burol.

   [Use this at] N/A

   [Usage]       F

!?-
   Press the button to see Bomberman dance!
   Note: Use this in front of the Bomberman statues
         to receive an item.

   [Location]    2G: Defeat the monster Devil Ant.

   [Use this at] 3B: Gain Stopwatch.
                 5A: Gain Clock.
                 5H: Gain Teleport Armor.
                 
   [Usage]       D 

Shovel-
   Used for digging holes. Sometimes you might find a
   Mini-heart! Sometimes other things too.

   [Location]    2E: Defeat the monster Digadug.

   [Use this at] 1G: Gain Rubber (in cave).
                 4A: Gain Fire (in cave).
                 4D: Gain Fire.
                 6B: Gain Skull.
                 6C: Gain Ice Shard.
                 6G: Gain Poison Ivy (it's in the very
                     bottom left corner).
                 7E: Gain Boomerang.
                 **: Just about anywhere for mini-hearts
                     (they give back 1HP)!

   [Usage]       B        

Shield-
   Protects Bomberman from arrows launched by traps.

   [Location]    2D: Defeat the monster Trent.

   [Use this at] places that shoot arrows.

   [Usage]       D 

Gauntlets-
   Allows Bomberman to throw bombs as well as knock
   out nearby monsters.

   [Location]    5B: Defeat the monster Yeti.

   [Use this at] 5C: Use to punch bomb over wall to
                     trigger the switch, unless you've
                     gotten the Remote Control.

   [Usage]       D

Wings-
   Allow Bomberman to fly for a limited time.

   [Location]    6D: Defeat the monster Jackenboxx.

   [Use this at] Places with holes or large gaps.

   [Usage]       A

Jump Shoes-
   Allow Bomberman to jump.

   [Location]    1E: Defeat the monster Curance.
                     (Located in the Clouds).

   [Use this at] places with holes.

   [Usage]       B (Until you get the Wings)

Dash Shoes-
   Allow Bomberman to walk faster as long as the button
   is pushed.

   [Location]    4A: Defeat the monster Onil (in cave).

   [Use this at] N/A

   [Usage]       B

Power Gloves-
   Allow Bomberman to pick up and throw bombs and monsters.
   Note: Bombs that are picked up will not explode until
         they are thrown. Also, you can pick up monsters
         anytime, you don't have to stun them.

   [Location]    4F: Defeat the monster Mechabomb.

   [Use this at] various places, very useful!

   [Usage]       A

Hammer-
   Used to pound nails and can be used to knock out
   monster.

   [Location]    6H: Defeat the monster Despider.

   [Use this at]

   [Usage]       As weapon: F
                 As item  : C

Remote Control-
   Bombs become remote control bombs -- push the button
   to detonate them.

   [Location]    6F: In a Treasure Chest (in the
                     Hurri Commander's Lair (use Wings)).

   [Use this at]

   [Usage]       D

Tackle Belt-
   By activating the switch on this belt, Bomberman can
   stun monsters by ramming them.

   [Location]    1C: Defeat the monster Borey.

   [Use this at]

   [Usage]       D

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*EQUIPMENT*

Silver Armor-
   Reduces all damage by 1/2 while worn.

   [Location]    1E: In a Treasure Chest.

   [Use this at] N/A

   [Usage]       D

Gold Armor-
   Reduces all damage by 3/4 while worn.

   [Location]    8H: Use Glasses.

   [Use this at] N/A

   [Usage]       D

Platinum Armor-
   Protects Bomberman from the effects of Ice Bombs,
   Poison Bombs, and Skull Bombs.

   [Location]    8A: Defeat the monster Pygmin.

   [Use this at] N/A

   [Usage]       F

Teleport Armor-
   Teleports Bomberman to a random location whenever he
   is damaged.

   [Location]    5H: Dance at the Bomber Statue.

   [Use this at] 1A: Teleport to Clock (use Glasses to see).
                 7E: Teleport to Boomerang (use Shovel to obtain.)

   [Usage]       D

Steel Shoes-
   Very heavy shoes that prevents Bomberman from being
   thrown by monsters. This will also allow Bomberman
   to push down on some switches that he is normally
   to light to activate.

   [Location]    3D: In a Treasure Chest (located in
                     the Water Commander's Lair).

   [Use this at]

   [Usage]       D

Sneakers-
   Increase Bomberman's walking speed.

   [Location]    1H: Defeat the monster Torton.

   [Use this at] N/A

   [Usage]       B

Rocket Shoes-
   Greatly increases Bomberman's walking speed.

   [Location]    3G: Use Glasses.

   [Use this at] N/A

   [Usage]       B

Combat Boots-
   Allow Bomberman to kick bombs. Be careful -- kicked
   bombs can't be stopped!

   [Location]    1B: In a Treasure Chest. (Use the Jump
                     Shoes to obtain).

   [Use this at] N/A

   [Usage]       F

Safety Shoes-
   Protects Bomberman from all dangerous surfaces.

   [Location]    3D: Defeat the monster Ghostey.

   [Use this at] places with spikes or lava.

   [Usage]       D

Glasses-
   Allow Bomberman to see hidden items while worn.

   [Location]    6D: Defeat the monster Crystal
                     Demon.

   [Use this at]

   [Usage]        C

Power Bracelets-
   Allows Bomberman to move rocks.

   [Location]    2C: In a Treasure Chest. (In the cave).

   [Use this at]

   [Usage]        

Scuba Gear-
   Allows Bomberman to move freely underwater.

   [Location]    1A: Defeat the monster Grein.

   [Use this at]

   [Usage]        

Helmet-
   Protects Bomberman from falling rocks and from being
   knocked out.

   [Location]    5F: Defeat the monster Gargoyle.

   [Use this at]

   [Usage]        

Lamp-
   Allows Bomberman to see in dark places.

   [Location]    5F: Use Robot Bomb to trigger the
                     switches (in stairs).

   [Use this at] 8G: Use in cave to light up the darkness.

   [Usage]       D

Full Fire-
   Increases bomb firepower to maximum for as long as
   it is attached.

   [Location]    6E: Defeat the monster Dragon Pup.

   [Use this at]

   [Usage]        

Leather Armor-
   Halves damage dealt by Chaos Bomber.

   [Location]    7A: Defeat the monster Walking
                     Hat.

   [Use this at]

   [Usage]       F

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*BOMB COMPONENTS*

Note: All Bomb Components are used to make or enhance bombs.
      Take them to the Bomb Workshop in Peace Town located
      at 5D to cook stuff up! Also, when used the are
      destroyed.

Rubber-
   
   [Location] 1G: Use Shovel (in cave).
              2B: Defeat the monster Blobby.

Clock-

   [Location] 1A: Use Teleport Armor to go the upper left
                  corner of the screen, the use Glasses.
              5A: Dance at the Bomber statue.
              8G: Defeat the monster Seaballoon (in cave).

Ice Shard-

   [Location] 6C: Use Shovel.
              8F: Defeat the monster Iceal.

Poison Ivy-

   [Location] 6A: Defeat the monster Snaky.
              6G: Use Shovel (in very bottom left corner).

Boomerang-

   [Location] 5G: Defeat the monster Gell.
              7E: Use Teleport Armor, the use Shovel.
              8B: Treasure Chest.

Skull-

   [Location] 4G: Defeat the monster Killer Moth.
              6B: Use Shovel.

Explosive Core-
   Needed to make different kinds of bombs.

   [Location] 1G: Dance at the Bomber statue.
              3D: Defeat the Water Commander (in
                  the Water Commander's Lair).
              3H: Defeat the monster Baddo (underwater).
              4C: Use Glasses.
              4F: Defeat the Electro Commander (in the
                  Electro Commander's Lair).
              6E: Defeat the monster Hippity-Hop (in the
                  Pyro Commander's Lair).
              6E: Defeat the Pyro Commander (in the 
                  Pyro Commander's Lair).
              6F: Defeat the Hurri Commander (in the
                  Hurri Commander's Lair).
              6H: Defeat the monster Radiobomb Jr. (in cave).            

Fire-
   Increases bomb power by one when used.

   [Location] 3B: Defeat the monster Balloon.
              3E: Defeat the monster Mad Flower.
              4A: Use Shovel (in cave).
              4A: Defeat the monster Parse.
              4D: Use Shovel.
              5C: Defeat the monster Tinklebear (in the 
                  Pyro Commander's Lair).
              7B: Defeat the monster Flyball.
              8D: Defeat the monster Hooster.
              8E: Defeat the monster Puuyan.

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*ITEMS*

Armored Jacket-
   Makes Bomberman invulnerable for a short time. Destroyed
   when used. Only one can be carried.

   [Location]    5C: Use Glasses.
                 6F: Defeat the monster Skullhead (in the
                     Hurri Commander's Lair).

   [Use this at] N/A

   [Usage]       D

Stopwatch-
   Stops traps for a short time. Destroyed when used. Only
   one can be carried.

   [Location]    2F: Defeat the monster Fruitey.
                 3B: Dance at the Bomber statue.

   [Use this at] N/A

   [Usage]       D

Flute-
   Returns Bomberman to Shuttle when used. Can be used
   multiple times.

   [Location]    4D: Bomberman begins the game with this
                     item.

   [Use this at] N/A

   [Usage]       B

Heart-
   Restores up to three health. Destroyed when used. Only
   one can be carried.

   [Location]    **: After defeating a monster once, beating
                     them again will give you a Heart.

   [Use this at] N/A

   [Usage]       A

Full Heart-
   Restores health to max level. Destroyed when used. Only
   one can be carried.

   [Location]    1D: Defeat the monster Pengy.
                 4F: Defeat the monster Sandey (in the
                     Electro Commander's Lair).
                 6E: Defeat the monster Sparky (in the
                     Pyro Commander's Lair).
                 7F: Treasure Chest (use Scuba Gear).

   [Use this at] N/A

   [Usage]       C

White Card-
   Trading card with a picture of Bomberman White.

   [Location]    2A: Defeat the monster Archer.

   [Use this at] 5E: This along with the other two cards
                     will get you the Robot Bomb from the
                     old man.

   [Usage]       N/A (Used only once).

Black Card-
   Trading card with a picture of Bomberman Black.

   [Location]    6H: Defeat the monster Matango (in cave).

   [Use this at] 5E: This along with the other two cards
                     will get you the Robot Bomb from the
                     old man.

   [Usage]       N/A (Used only once).

Honey Card-
   Trading card with a picture of a pretty woman.

   [Location]    6E: Defeat the monster Shadow Knight (in
                     Pyro Commander's lair).

   [Use this at] 5E: This along with the other two cards
                     will get you the Robot Bomb from the
                     old man.

   [Usage]       N/A (Used only once).

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MONSTERS
--------

************************************************************

BOMB CREATION
-------------

Note: There are extras of the bomb components, such as Ice Shard,
Skull, etc. Unless noted, the extra does nothing but make the
same bomb, which does nothing for you.

Note: For Clock & Boomerang, there are two different bombs that
can be made for each. It's random which one is made, so if you
waste a bomb component, reset the game and try again.

Note: The Fire item. For the + bombs, it will extend the reach
by one square in each direction. For the radius bombs, the blast
will last longer.



Fire           + Any Bomb   = Blast level up.
Explosive Core + Rubber     = Rubber Bomb
Explosive Core + Clock      = Short-Fused Bomb or
                              Long-Fused Bomb
Explosive Core + Ice Shard  = Ice Bomb
Explosive Core + Poison Ivy = Poison Bomb
Explosive Core + Boomerang  = Right Bomb or
                              Left Bomb
Explosive Core + Skull      = Skull Bomb

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SECRETS
-------

Extra Hit Points-
  Beat the Electro Commander, then go back to the Water Commander's
  lair. There will be a hidden character where she was. In
  the battle you can't use your menu so choose what you want
  to use carefully & before you go the room. Once you beat the
  hidden character, you'll gain another Hit Point. This applies
  as well to:

  Beat Hurri Commander, then go back to Electro Commander's lair.
  Beat Pryo Commander, then go back to Hurri Commander's lair.

  I'm not quite sure who these characters are, they have no
  names or anything.

************************************************************

FAQ
---

Q)If I beat an enemy, and then I leave the item behind, can
  I still get it?

A)Yes. Just beat the enemy again.

###############

Q)What's the easiest way to beat most monsters?

A)Use the Homing Bomb & Power Gloves.

###############

Q)I beat the Chaos Bomber, and I go back to the game and on
  top of the shuttle there's this little pumpkin person hopping
  up & down. What is it?

A)Ummm...`^_^ I don't know. I've tried lots of things, but it
  won't talk to me & I can't kill it.

************************************************************

CREDITS
-------

First thing I have to mention is most of the descriptions
were taken directly from the game. I changed a few of them,
but most remain the same.

Also the story is copied straight from the instruction
booklet.

This is my FAQ. I made it, so don't use it without my permission.
At least ask, I'll probably say go ahead.

Copyright Stephen King III 2000