Ogre Battle 64 Person of Lordly Caliber Hints, Tips and Walkthru By: Turtleboy 8/24/00 Version 0.24 This document Copyright 2000 Tristan Patt (Turtle boy) For help on this game e-mail me, Turtle boy Twpatt@Prodigy.net Table of contents 1. Revisions 2. Character Creation 3. Walkthru 4. Game shark Codes 5. Codes(soon to come) 1. Revisions Version 0.24 9/18/00 Sorry but I thought it would be 2 days I was wrong scene 9 done Version 0.23 9/14/00 Added all treasure names and yelled at Haunter for taking my Charater Creation Info 2 more days till scene nine is done. Version 0.22 9/12/00 Needed an update so here it is Version 0.21 8/28/00 Ummmm.. I don't know whats wrong with this I wont show up in word olny on the site so I don't know how to fix it sorry Version 0.2 8/27/00 Scene eight but stupid notepad has no more memory so I cant wright more till I change it over to Microsoft word Version 0.19 8/24/00 Same as last time except this time I have finished Version 0.18 8/23/00 Switched the file to a .txt from .doc so I have tons of stuff in need to redo in all the tables Version 0.17 8/22/00 Scene seven Version 0.16 8/18/00 Scene six Version 0.15 8/16/00 Did scene four and scene five Version 0.14 8/11/00 Few minor updates Version 0.13 8/2/00 Scene three Version 0.12 8/1/00 Scene two Version 0.11 7/31/00 Finished Character creation section and did scene one Version 0.1 7/30/00 Table of contents, Character Creation charts made, and Title block. 2. Character Creation In the Beginning of the game you are asked six Questions to determine you Leader this is how and what you become Questions ( May not be the correct order ) Question one ___________________________________________________ | What dost thou hold within thy sword ? | |___________________________________________________| | |Ardor|Passion|Vigor|Talent|Belief|Hatred| |__________|_____|_______|_____|______|______|______| |Warrior | 12 | 16 | 0 | 5 | 16 | 4 | |Magic User| 16 | 0 | 4 | 8 | 4 | 16 | |Specialist| 4 | 8 | 12 | 16 | 16 | 4 | |Tamer | 8 | 12 | 16 | 0 | 4 | 16 | |__________|_____|_______|_____|______|______|______| Question two _____________________________________________ | What shalt thou sever with thy sword ? | |___________________________________________| | |Yoke|Greed|Roam|Quiet|Order|Hope| |__________|____|_____|____|_____|_____|____| |Warrior | 0 | 4 | 12 | 16 | 4 | 12 | |Magic User| 4 | 8 | 16 | 0 | 8 | 16 | |Specialist| 12 | 16 | 4 | 8 | 12 | 4 | |Tamer | 16 | 0 | 8 | 12 | 16 | 8 | |__________|____|_____|____|_____|_____|____| Question three ______________________________________________________ | For what shalt thou beseech the gods ? | |_____________________________________________________| | |Triumph|Purity|Might|Valor|Trust|Sacrifice| |__________|_______|______|_____|_____|_____|_________| |Warrior | 8 | 12 | 16 | 0 | 16 | 8 | |Magic User| 4 | 8 | 12 | 16 | 12 | 4 | |Specialist| 16 | 0 | 4 | 8 | 8 | 16 | |Tamer | 12 | 16 | 0 | 4 | 4 | 12 | |__________|_______|______|_____|_____|_____|_________| Question four __________________________________________________ | What shalt thou offer thy gods ? | |________________________________________________| | |Freedom|Glory|Love|Embrace|Truth|Love| |__________|_______|_____|____|_______|_____|____| |Warrior | 16 | 12 | 8 | 0 | 16 | 4 | |Magic User| 12 | 8 | 4 | 16 | 4 | 16 | |Specialist| 4 | 0 | 16 | 8 | 16 | 4 | |Tamer | 0 | 16 | 12 | 4 | 4 | 16 | |__________|_______|_____|____|_______|_____|____| Question five _________________________________________________________ | What dost thou wish for ? | |________________________________________________________| | |Wealth|Serenity|Fertility|Strife|Peace|Reform| |__________|______|________|_________|______|_____|______| |Warrior | 8 | 0 | 16 | 12 | 4 | 12 | |Magic User| 4 | 16 | 12 | 8 | 8 | 16 | |Specialist| 16 | 8 | 4 | 0 | 12 | 4 | |Tamer | 2 | 4 | 0 | 16 | 16 | 8 | |__________|______|________|_________|______|_____|______| Question six _______________________________________________ | What shall thou rid from this land ? | |_____________________________________________| | |Changes|Honor|Rule|Ideal|Law|Chaos| |__________|_______|_____|____|_____|___|_____| |Warrior | 0 | 4 | 12 | 16 |16 | 8 | |Magic User| 4 | 8 | 16 | 0 |12 | 4 | |Specialist| 12 | 16 | 4 | 8 | 8 | 16 | |Tamer | 16 | 0 | 8 | 12 | 4 | 12 | |__________|_______|_____|____|_____|___|_____| Leader Type ___________________________________________________ | Leader | Unit leader | Members | |___________|________________|_____________________| | Warrior | 1 | Knight |Fighter x2|Soldier x2| | | 2 | Archer |Amazon |Soldier x3| | | 3 | Berserker |Solder x2 |----------| | | 4 | Phalanx |Golem |----------| |___________|___|____________|__________|__________| |Magic User | 1 | Sorceress |Fighter x3|Soldier | | | 2 | Witch |Amazon x2 |Soldier x2| | | 3 | Sorceress |Soldier |----------| | | 4 | Wizard |Wyrm |----------| |___________|___|____________|__________|__________| |Specialist | 1 | Cleric |Amazonx2 |Soldier x2| | | 2 | Fencer |Fighter |Soldier x3| | | 3 | Valkyrie |Soldierx2 |----------| | | 4 | Cleric |Griffon |----------| |___________|___|____________|__________|__________| | Tamer | 1 |Beast Tamer |Fighter x2|Soldier x2| | | 2 |Doll Master |Amazon |Soldier x3| | | 3 |Dragon Tamer|Soldier x2|----------| | | 4 |Beast Tamer |Hell Hound|----------| |___________|___|____________|__________|__________| The easiest way to find out what you will be is to make another chart and put your answers and number totals in it to find out what of the four main categories you will become. You are the one with the highest total points. Whatever category you are put into you will be the one in the number one spot (example if you are a tamer you will be a 1 beast tamer with 2 fighters and 2 soldiers and if you end up with the specialist column having the most points you will be a 1 Cleric with 2 amazons and 2 fighters). To find out what will be you second unit minus 32 from the highest number (your main leader Type) then take the next highest total points Look what name is in the front of the category and take the number two in the leader type chart (example you minus 32 from the type you leader is so you have a new highest number let say it is a magic user so look at the leader type chart and go to magic user then go to the number 2 spot on magic user and your second unit will be 1 Witch 2 Amazons and 2 Soldiers). And do that for the next two also so you should have a total of 4 units (leader and members). 3. Walkthru This game is divided into Prologue 4 chapters and 40 scenes. Each chapter has many scenes and each Scene is a mission. So now I will start by covering the Prologue and continue through till the finish. Scene one The Southern Reaches In the prologue Scene one there are three enemy Strong holds for you to over take plus two friendly and one neutral. The enemy base is South west of your starting spot. The boss is level four with one level four unit in this position Theodricus Mine ________________________ | | Boss | | | |lvl 4 | | |______|_______|_______| | | | | | | | | |______|_______|_______| | lvl 4| | | | unit | | | |______|_______|_______| And there are a total of seven buried treasures on this map A one near the front of the north western mountain, B one in the middle of the forest at the center of the map, C one the south eastern peninsula by the bridge, D one on the path as far south as you can go from the center, E one on the path leading out of the friendly strong hold that is not a shop, F one strait west of the previous one on the edge of the forest, G and one that is at the bottom of the west mountain on the east side of the enemy headquarters. In the friendly stronghold east of your headquarters across the bridge there is a shop where you can buy Items Price Treasures Bandana 20 A Old Clothing Iron Helm 30 B Hard Leather Short Sword 20 C Great Bow Short Bow 30 D Power Fruit Round Shield 20 E Baldr Sword Leather Armor 60 F Altar of Resurrection Chain Mail 120 G Heal Leaf End of scene one Scene two Sparks There are five enemy towns and one neutral. Two of the enemy towns are shops. Just left of the town that is straight down is a shop and the other shop is straight across from the enemy headquarters. The enemy base is north from your starting spot. Boss is level four with one lvl two Volmus Mine ________________________ | | | | Item Price Treasure | | | | Bandana 30 A Heal Leaf |_______|______|_______| Iron Helm 30 B Buckler | | | | Short Sword 20 C Quit Gate | | | | Short Bow 30 D Hard Leather |_______|______|_______| Round Shield 20 E Light Mace |lvl 2 | | Boss | Leather Armor 60 F Heal Leaf | unit | | lvl 4 | Chain Mail 120 |_______|______|_______| Hachigane 40 Iron Claw 170 Rags 10 Magicians Garb 50 Leather Whip 60 Halt Hammer 110 Torn Cloth 10 Six total buried treasure A One east of the starting spot, B one by the north bank of the first river between the two bridges, C one on the south bank of the first river straight down from the A treasure I told you of, D just west of the enemy town down from A and B, E straight down from that between the two mountains, F and very far down in the Southwestern corner between the two mountains. End of Scene two and end of Prologue Chapter one Scene three First Assignment There are four enemy towns for you to take over one is a shop. That being the one strait to the west of the starting spot. The enemy base is north west of your starting spot. The boss is level five with four level three units. Fort Tuatha ________________________ Items Price Treasure | lvl 3| Boss | lvl 3 | Scipplay Staff 20 A Heal Seed | unit | lvl 5 | unit | Light Mace 30 B Breast Plate |______|_______|________| Spell Book 100 C Plumed Headband | | | | Robe 30 D Bone Helm | | | | Cleric's Vestment 50 E Rapier |______|_______|________| Witch's Dress 80 | lvl 3| | lvl 3 | Amulet 40 | unit | | unit | Rosary 50 |______|_______|________| Five Hidden treasures located A one just west of the shop, B one in the middle of the forest west and down a little from the starting spot, C one on the beginning of the mountains that are west of the starting spot at the river side, D one on the north bank of the river between the bridges, E and one on the path that is north west across the river and between the mountains and leads to the enemies base. End of Scene three Scene four The Path Diverges There six enemy towns and one neutral. The enemy base west of your starting spot. The boss of this scene is level seven with two level five's. There is one shop on the top most town selling. Burgund ________________________ Item Price Treasure | | Boss | | Iron Helm 30 A Amulet | | lvl 7 | | Leather Hat 40 B Spell book |______|_______|________| Armet 120 C Witches Dress/Robe | | | | Great Bow 90 D Robe/Witches Dress | | | | Fransica 130 E Scripplay Staff |______|_______|________| Baldr Sword 150 F Pointy Hat | lvl 5| | lvl 5 | Kite Shield 70 G Heal Seed | unit | | unit | Plate Armor 230 |______|_______|________| And there a total of seven hidden treasures. A One on the south western bank of the river in the south western corner of the map, B one on the path that is south from the start, C D there are two on the north bank of the long river at the north of the screen, E one is on the path that leads down right in front of the enemy base, F one is straight east of the enemy town on the same path, G and the last one is between the forest and the mountain north of the enemy base. End of Scene four Scene five True Intentions Four enemy towns and one neutral town to take over. The enemy base is south of your starting spot. The boss is level five with three other level five units with him. Your base is an shop in which the following items are for sale. Fort Crenel ________________________ Item Price Treasure | lvl 5| | | Bone Helm 50 A Kite Shield | unit | | | Jin-gasa 50 B Baldr Sword |______|_______|________| Rapier 30 C Armet | | Boss | | Halt Hammer 110 D Power Fruit | | lvl 5 | | B. Sword 180 E Plate Armor |______|_______|________| Spell Book 100 | lvl 5| | lvl 5 | Cloth Armor 20 | unit | | unit | |______|_______|________| There five hidden treasures on this map. A One on the peninsula of the island you start on, B one on the path straight down from the starting point, C D two one the path to the west of the starting point ( C one on the right fork D one on the left fork), E and the last treasure is on the east bank of the river near the mountains. End of scene five Scene 6 The Revolutionary Army 7 enemy towns and 1 neutral town 2 shops one is your base the other is straight down from your base. The enemy base is in the north eastern corner of the map. The boss is level eight with four level six units. Fort Bulan _________________________ | | lvl 6 | lvl 6 | Item Price Treasures | | unit | unit | Bandana 20 A Buckler |_______|_______|_______| Iron Helm 30 B Quit Gate | | | | Hachigane 40 C Light Mace | | | | Short Sword 20 D Heal Leaf |_______|_______|_______| Short Bow 30 E Hard Leather | lvl 6 | Boss | lvl 6 | Leather Whip 60 F Heal Leaf | unit | lvl 8 | unit | Halt Hammer 110 G Plate Mail |_______|_______|_______| Iron Claw 170 Round Shield 20 Torn Cloth 10 Rags 20 Ninja's Garb 50 Leather Armor 60 Chain Mail 120 One of the seven hidden treasures A one the north bank of the river north of where you start, B one is on the south bank of the same river farther east, C go down at the start then go east at the first turn and you will find one on the path, D North west of the enemy town that is a shop between the mountains is one, E one is on the south bank of the river farthest south by one of the bridge's, F one is in the middle of the forest down from the enemies base, G and for the last one go north from the start until you are off the grass and on dirt then go west and when you are under the enemy town you should find it. End of Scene six Scene seven A New Beginning 5 enemy towns one shop being your strong hold. Enemy base is southeast of the starting spot. Level eight boss with four level seven units. Gunther Mines Item Prices Treasure ________________________ Bandana 20 A Witch's Dress | lvl 7 | | lvl 7 | Iron helm 30 B Heal Leaf | unit | | unit | Leather hat 40 C Scrippley staff |_______|_______|_______| Short Sword 20 D Power Fruit | lvl 7 | | lvl 7 | Short Bow 30 E Heal Leaf | unit | | unit | Great Bow 90 F Spell book |_______|_______|_______| Baldr Sword 150 G Power Fruit | | Boss | | Round Shield 20 H Marionete | | lvl 8 | | Leather Armor 60 |_______|_______|_______| Chain Mail 120 Hard Leather 50 There are 8 buried treasures on this map A B C (2 at front one at back)three are located between the gap of the mountains at the enemy base, D one is on the northern bank of the river at the eastern edge of the map, E one is on the southern bank of the river between the two bridges, F one is between the two forests straight down from the beginning spot, G H (1st one G 2nd is H) and the other two are down from the enemy town that is at the entrance to the gap in the mountains where the enemy base is located. End of scene seven Scene eight The Infernal Aura There a total of five enemy towns and one neutral town. Your starting spot is the only shop in this map. The enemy base is north east of your starting spot. The boss is level ten with two level eight's and a level 20. Fort Akkisis Item Price Treasures ________________________ Plumed Helm 60 A Cloth Armor | | Boss | | Slender Spear 150 B Iron Claw | | lvl 4 | | Round Shield 20 C Jin-Gasa |______|_______|_______| Large Shield 180 D Heal Leaf | | | | Breast Plate 180 E Altar of Resurrection | | | | Plate Mail 210 F Heal Seed |______|_______|_______| G Bastard Sword | lvl 4| | | H Rosary | unit | | | I Heal Seed |______|_______|_______| There are nine total hidden treasures on this map. A One is in the forest that the river passes through and is on the south bank, B there is one on the northern most path that goes to the enemy base right above the forest, C one is in the forest right below the previous treasure, D Is straight down from that one, E is straight down from that across the mountains, F and G (F 1st G 2nd) continue down from the one by the enemy town until you hit the mountain then follow along the edge of it going west and you will find two treasures, H to get the next one go up from your starting space then travel along the river side till you hit the mountains, I and the last one go east from your starting point along the path till you find the enemy town then go straight up. End of Scene Eight Scene 9 Liberation of Alba 5 enemy cities on this map including two that are shops one straight east of the enemy stronghold and one north west from your starting spot. The enemy stronghold is straight north from you. The boss is level 8 with four level eight units. Castle Akka Item Price Treasure ________________________ Bandana 20 A Rosary | | Boss | | Iron Helm 30 B Hachigane | |lvl 8 | | Pointy Hat 100 C Power Fruit |______|_______|_______| Scipplay Staff 20 D Iron Claw | lvl 8| | lvl 8 | Short Sword 20 E Ninja Garb | unit | | unit | Short Bow 30 F Spell Book |______|_______|_______| Great Bow 90 G Heal Seed | lvl 8| | lvl 8 | Marionette 120 | unit | | unit | Baldr Sword 150 |______|_______|_______| Book of Earth 200 Book of Water 200 Book of Wind 200 Book of Fire 200 Annihilation* 30000+ The Annihilation Book costs Round Shield 20 30000 plus a piece of gold Leather Armor 60 for the number of days you've Witches Dress 80 played the game multiplied by Chain Mail 120 20 Hard Leather 150 There are 7 treasures on this map. A very north west corner there is one, B one the river bank of the very north east corner, C Straight down from the north west enemy shop, D straight east from C, E in between C and D, F between the two mountians just north from the starting spot, and G west from the starting spot. 4. Game shark Codes Gs Pro version 3.0 or higher needed for this game Enable Code (Must Be On) F109A4F0 2400 InterAct (manufactures of the Game Shark) will upgrade your Game Shark, but it will cost you. Their policy of upgrading a Nintendo 64 Game Shark is as follow. If your version of your Game Shark is less than version 2.0, you can send in your existing Game Shark along with a check or money order made out to InterAct Accessories for $35.00. You will receive their new Game Shark Pro in return. If you have version 2.0 and above, you can upgrade your Game Shark to version 3.2 by sending in your original Game Shark with a check or money order made out to InterAct Accessories for $35.00. You will receive their new Game Shark Pro in return. If you have the Game Shark Pro (version 3.2 and higher), they offer free upgrades to the most current version (currently 3.2). The mailing address for the upgrade is: InterAct Accessories, Inc. 10999 McCormick Road Hunt Valley, MD 21031 Please allow 3-4 weeks for delivery.