** Phantasmagoria Guide v1.0 ** -by Skyler Boerens- *Introduction* ************** This is a walkthrough/FAQ for Phantasmagoria, I made this with the help of a Phantasmagoria Guide I bought by Sierra,most of the stuff however is my own work, I hope it helps. Deceased_x99@yahoo.com email me if there is problems with the guide, or just to comment, Thank you. I am assuming that you know what everything does, and generally know how to use objects and stuff, if you dont read the instruction booklet. Also attached is a file that shows the map of Phantasmagoria. *Introduction to Phantasmagoria* ******************************** In Phantasmagoria there are many "features" of the game that you will miss by just following this Walkthrough, so explore the game! *Walkthrough* ************* Chapter 1 -=-=-=-=- + Stand up from the kitchen table. + Go to the locked door in the Library by the fire place. + Walk out to the driveway, through the front door. + Drive the BMW to the village. + Go talk to the realor in the realtor Office. + Get the key from the file cabinet. + Drive back home. + Go to the Library use the Key. + Go inside the Library. and select the fireplace, realize that it is fake. + Look again at it, to see the secret room. + Find the Black Onyx Figure on the desk in the library. + Look at it, put the object to the eye on the right. (On the Command Bar) + Use the knife on the Fireplace. + Go through the hole she makes. + Notice the stand straight ahead of you, take off the bible from it and then open the little box. (You then see the "Spirit" flying up the stairs, suddenly you hear don yell, you rush to his aid, he says a lamp fell on him, Don wants to rest) Chapter 2 -=-=-=-=- You are typing on your laptop when don comes in screaming at you saying you never do anything for him, and that you never got the drain cleaner he asked for, Adrienne says she'll get the drain cleaner. + Open dresser Drawer in the bedroom and get the 5 dollars. + Walk out of the house jump in the BMW. + Drive to the village. + Go to the General Store. + Talk to the clerk. + He says he has some, give him the 5 dollars. + Drop 25¢ into Help the Helpless, Clerk will talk about the house a bit. + Go into the carriage house, give the talk to don. + Give the cleaner to don. + go into the house, go to the second floor, and knock on the darkroom door. (You knock on the door and ask him about dinner, he tells you to go make it. If you didnt give him the drain cleaner it will automatically give it to him, then he shuts the door on you) Chapter 3 -=-=-=-=- You and Don are outside having a picnic, Don suddenly has a bad headache, he leaves to go take a rest in the bedroom, you see a figure peering over to look at you while you clean up the picnic stuff. + Walk to the tree where you see the strange figure. + He says that his ma needs help in the Carriage house. + Go into the house, get the poker by the fireplace. + Walk into the kitchen. + Get the matches out of the drawer by the Kitchen Table on the right side. + Go into the patery (right to the leftside of the table) + Turn on the light, and move the carpet + Use the poker on the trapdoor. + Use the matches to see, go down the stairs. + Pick up the hammer on the ground + Go back out to the carriage house. + Go up the ladder onto the hayloft. (by the lady that is stuck) + Take the pitchfork from the right on the wall. + Okay use the Pitchfork on the Pulley You will automatically pull it over to you. + use it on the lady stuck in the haylift. Have Cyrus pull on it. + After she is out of the hole, look at it, use the hammer to get the nail out. + Go off the hayloft, and go talk with Cyrus and Harriet until you hire them. + Leave the carriage house, go back home. + Go to Floor 3 (Floor with the Nursy and your bedroom) + Off to the right is a door (from the nursy room) + Use the newspaper and put it under the door. + use the nail on the door lock. + get the newspaper with the key. + Go all the way to the top, and look at the books (you discover that it is from Malcolm) + Leave the house + Drive your car down to the town. + Go to the General Store, get a bone from the complimentary Soup Bone Barrel. + Walk back to your car, look to your left, there is a house go over there. + Notice the mailbox + Give the bone to the Dog + Open the gate and proceed to the door. + knock on it. + Let her see the book you found in the tower room. + See will let you talk to malcolm. + After go back to your Car and drive home. (Don will then approach you and to make a long story short, will tell you he doesnt want you to talk to the towns people anymore) Chapter 4 -=-=-=-=- (Its early in the morning you are brushing your hair, Don comes in and starts to kiss you, It seems as though he wants to make up, but then he becomes aggressive, a little later you finish dressing in the bedroom) + Go downstairs and meet Hariet ,you will give her some chores for her to do. + Leave the house through the *Dining* room door. + You see Cyrus teasing your cat, you yell at him for that, he runs off. + go inside then come back outside. + you will see Cyrus choping wood. + Talk to him. + Walk south of the crypt, to the pace where part of the trail has been washed away. + Cyrus will be there and he will automatically make a path for you. + cross to the other side. + Pick up the small metal device on the trail. + continue on, discover the greenhouse, you can go in there to see a gruesome scene. + Go passed the greenhouse use the metal device on the scope. + Look through the scope discover that there is another room by the tower room. + Go back to the house, go right up close to the tower room. + Use the hammer on the Wood. + Explore the new room. + Go back to the reception hall. ( As you come down to the reception room you see Don fighting with the telephone man and accusing him of flirting with you. Eventually the Phone man leaves, Don gives you a look and walks off) Chapter 5 -=-=-=-=- (You are having a dream, blood coming down your face, you walk up in a frantic, and look around making sure everything is alright) + Go downstairs to the reception hall, Cyrus will come in the door and say that his ma wants you in the carriage house. + go to the carriage house. + Talk to Harriet. + After the scene happens, go to the house. + Walk to the conservatory. + Look at the wall to the right. + Go through the secret passage. + Follow the secret passage. + Follow the passage inside of the passage. + Follow the first floor secret passage straight ahead until you see the button on the wall. + Press the button, go through the new secret panel. + Go straight and you will enter the theatre. + go through the door on your right. ( in the reception hall, you spot Don on the couch drunk, you decide to leave him alone and go to bed upstairs) Chapter 6 -=-=-=-=- (You go downstairs and see Don back where he was last night, you beg him to leave the house he acts as if he is going to hit you, but a knock on the door interupts it, Don answers the door and tells the phone man to hurry up and finish his job) + Walk into the theatre. + Go to the make up room (the only other door in there) + Open the armoire in the makeup room discover the photograph, and take it. + Examine the photo. + Walk out of the house, and drive your car. + Walk to Malcolm's house + Knock on the door, give the photo to the housekeeper. + you will get all the information on the house that you have been dieing to know from Malcolm, after the conversation is over go back to the house. ( The phoneman just finishes up, when he leaves, Beyond sight Don axes the Phone man) Chapter 7 - The Final Chapter -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= (You are packing up, you look at the photo which shows you and don at a beach, it also shows don puting on makeup all over himself, and laughing hystically) + Go to the nursery pick up the glass behind the door. + Go to the chapel and go to the left, there will be a secret panel go through it. + Follow the tunnel, and get the rosary beads on the top of the sarcophagus. + Go back to the house where you came from. + Go into the makeup room in the theatre, get the snowman on the ground from Don's Jacket. + Go to the darkroom. (You see photos of yourself, with the photos cut at the head of your body, Don appears.. PSYCHO!) + Don will try to choke you, use the acid by the counter. + Get the spellbook off the center table, Don will get you. + The Next thing that will happen is that Don will put you in a torture chair in the theatre. As soon as you can use and object use the snowman on don. + Grab the lever on your side, and the blade will hit don. (You run to don, crying, he says your name before he dies, suddenly the house starts to shake, Dons body falls through the floor, then araises a demon) + Go through the secret passage on the right side of the entrance. + Go to the right. + you will notice a big hole where there is nowhere to go, click on the pipe, you will automatically jump on it and climb over to the otherside. + Run down the stairs, open the door and then close it, and bolt it. + Turn and you will notice Carno's Secret chamber. + Notice Carno's Corpse, get the Talisman from Carno. + Place the book on the panel, use the talisman on the book. + use the glass to cut yourself. + Use the rosary beads or the curcifix and place it on the spell book. (The story will do the rest, I hear there is a second ending in which Don comes out alive, if anyone has information on this please email me) The Items List -=-=-=-=-=-=-= Camero Brooch - found in a trunk in the attic - used to trade in an antique store, to get a crucifix. Christmas Ornament - found in the make-up room - used on don in Chpt.7 Crucifix - in antuque store - used for a magic spell. Dog Bone - General Store - for the dog at Malcolm's house. Drain Cleaner - General Store - used on Don in Chpt. 2. Five Dollars - Bedroom - used to buy Drain Cleaner. Glass Shard - Nursery - used on don, and you later. Hammer - In Basment - get nail out of hayloft, knock out a false wall. Lenspiece - Trail - used on the scope to fix it. Letter Opener - Library - to open a secret passage. Library Key - Realtor's Office - to open Library. Malcolm's Book - Tower Room - used to talk to Malcolm for the first time. Matches - Kitchen - Used to see in the basement. Newspaper - Reception Hall - used on the 3rd floor door. Photo - Makeup Room - used to talk to Malcolm for the second time. Poker - Fireplace - used to get a key, and open a trapped door. Rosary Beads - On top of an sarcophagus - a holy item used at the end for a spell. Spellbook - Darkroom - used to cast a spell. Talisman - Corno's Chamber - Used to casted a spell. Tarot Cards - Marie's Room - given to Harriet. *To Get the Full Effect* ************************* Explore the game! Explore every detail, it is a better game if you explore everything it has to offer.