Kid Icarus of Myths and Monsters 
for the gameboy
FAQ/walkthrough
by FeralNoa@aol.com (Feral)

version 0.4

Thanks to CJayC for having a good request form, 
otherwise i would have never thought of writing this. I was bored, 
so I looked through the requests at gamefaqs, and saw this game listed 
there. I remembered I still have this game, so I went and dug up the 
cartridge from all the dust in my closet and tried playing it again. 
Hopefully this will be somewhat of what whoever made the request was 
looking for. Did that make any sense at all? Oh well.. I'm just doing 
this because I was bored one day, and I like to help people. 

11/14/99 - version 0.4 because I figure this is about 40% of what it'll 
           be when it's complete or something like that... 


Table of contents

 1. Basic Information (this is mostly from the instructions booklet 
    that came with the game. Yes, I do still have the original 
    instructions from so many years ago, and the booklet is in 
    near-perfect condition, believe it or not) 
      Controls
      Notes (other stuff you should know)
      Items 
      Types of Rooms
      Monsters

 2. Walkthrough (will be in a later update) 
      Stage 1: The Underworld Tower
      Stage 2: The Overworld
      Stage 3: The Sky World Tower
      Stage 4: The Sky Palace


Basic Information 

 Controls 
  
  A button - jump, flap wings 
  B button - shoot arrow or swing hammer 
  Select - switch between bow and hammer  
  Start - pause game, go to item screen 
  left/right - move left or right 
  up - aim arrows up or climb up a ladder
  down - crouch down on the ground or climb down a ladder 

 Notes 
   
 > At the beginning, you can't really fly (because your cute 
   little wings are too small) so flapping your wings will just 
   make you fall down slower. 
 > You can drop down through some floors or platforms if you 
   crouch down while standing on them. These include the "icy"  
   ledges that are a bit slippery to stand on, and the ones 
   that look kinda like they're made out of straw.  
 > Items that monsters have turned into will disappear after a 
   while, so if you wait too long, you might not get the item. 
 > The things that look like spiderwebs and the dark colored 
   water will hurt you if you touch them, so don't go through 
   them! The light colored water is a Hot Springs that will 
   recover your life energy, though if you ask me, it looks more 
   like a sandbox than a Hot Springs. 
 > When you press Start, the game will be paused. While the game 
   is paused, you can use the directional buttons to take a look 
   around. Pressing Start again will go to the item screen where 
   you can check what items you have. Press Start again to go 
   back to playing the game. 
 > On the title screen, Select button to choose between New Game 
   and Continue. Start Button to start the game.  
 > On the title screen, pressing left, Select and B buttons at 
   the same time will erase the saved game. 
 > You can only save the game at the end of each stage, after 
   your point score for that stage is calculated. At the bottom,  
   the Save option appears on the left and the Next option is 
   on the right. Press left to save, right to go on the next 
   stage without saving. 
 > The difference between Credit and Continue: Credits (which you 
   have 2 of) will let you keep all the items you have collected 
   in the current stage, and start you partway through the stage, 
   depending on how far you've already gotten. (Exceptions: the 
   Fortress stages and the Sky Palace stage 4) Continue loads the 
   saved game, which does not save the Credits when the game is 
   turned off. 
 > The horizontal scrolling stages play somewhat like a Mario game, 
   a map of the stage would be a large rectangle. The vertical 
   scrolling stages wrap around on the left and right, so it would 
   be like a cylinder with the map going around the outside of it. 
   If you keep going in one direction (left or right) without 
   moving vertically, you would eventually end up right back where 
   you started. 
 > During the game, pressing A, B, Start, and Select buttons all 
   at the same time will reset the game. 
 > Besides the regular point score, there are also Secret points, 
   which are not shown. There is no way to tell exactly how many 
   Secret points you have. Presumably you get Secret Points when 
   you find secret things, such as hidden doors or Palutena's key. 
   The Secret points determine whether you start the last stage 
   with all three Sacred Treasures or have to earn them one by 
   one in training rooms in the last stage.
 > Did I forget anything?   


 Items 

  > Hearts - these are actually money in this game. 
     > Small Heart = 1 Heart
     > Large Heart = 10 Hearts
     > Half of a Large Heart = 5 Hearts
  > Centurion - I call them statues because that's pretty much what 
    they are: squat statues. You can get items by smashing them with 
    hammers. 
  > Hammer - The Hammer is a consumable item. You can use it as a 
    weapon instead of the bow and arrows (press Select) and break 
    down walls and statues. One hammer is used up each time you smash 
    something with it, so try to have a lot of them. You'll need them 
    to find secret hidden doors, items, Palutena's key, etc. 
  > Water of Life - restores your life energy. The glasses are used 
    as soon as you touch them, while bottles can be stored for later. 
     > small glass - restores a little bit of life energy
     > large glass - restores one full life block
     > bottle - restores one full life block, is used automatically 
       when your life meter drops down to zero. 
     > barrel - allows you to store 8 bottles instead of just one. 
       but if you don't have any bottles, it's just an empty barrel 
       and does nothing. 
  > Harp - turns monsters into hammers. Hurry and grab as many as 
    you can before the effect wears off. Whoo, hammers are falling 
    from the sky! 
  > Feather - you can fly for a while. Flap your wings by pressing 
    the A button. 
  > Credit Card - You can use it in the Black Market to pay for an 
    item you want to buy, instead of using hearts. 
  > Key - opens one locked door. All doors are open when you first 
    start a stage (except for the one you just came through) and 
    they close behind you as you go through them. So this is useful 
    for going back into rooms that you've already been in, such as 
    treasure rooms, to get more stuff.  
  > Palutena's Key - a hidden key that opens all the locked doors in 
    a stage. It will only appear if you have already gone into every 
    room in the stage. 
  > Map - a map of the Fortress. Can only be found in Fortress stages. 
  > Torch - shows where your current location on the map is. 
  > Pencil - shows where you have been on the map.   

  Power-up items 
   
   > Life Block - At the end of each stage, if you have done well, 
     you may get an extra Life Block. You start with one and can 
     get up to five. 
   > Power Arrow - Increases your attack power. Sometimes, you will  
     get one when you enter certain rooms, just jump up and grab it. 
     You can get up to eight of these.
   > Weapon Power-ups - you can choose one after you pass the test 
     in the training rooms.
      > Fire Arrow - your arrows have fireballs on the tip. You 
        need at least 2 Life Blocks to use this. 
      > Long Bow - your arrows fly farther. You need at least 3 
        Life Blocks to use this. 
      > Protective Crystals - 2 crystals fly around you and protect 
        you like a shield. You need at least 4 Life Blocks to use it. 
   > Sacred Treasures - you get these by defeating the Fortress 
     Guardians, but you aren't allowed to actually use them until the 
     last stage.  
      > Wings of Pegasus - you can fly 
      > Silver Armor - half damage when hit 
      > Light Arrows - defeats almost everything with a single shot 


 Types of Rooms 
  
  > Information Center - In this room, a guy will give you hints. 
  > Bat Chamber - a room with bats in it. Shoot all the bats to turn 
    them into hearts and things like life water. 
  > Shop - you can use your hearts to buy things. Press down to see 
    if there are any other items besides the three currently shown. 
    When you see one that you want to buy, jump up and grab it.  
     Items for sale: 
      Water of Life 
      Hammer 
      Key
      Torch
      Pencil 
  > Black Market - like the shop, except you can use credit card and
    try to haggle for a better price. Also, if a Sticky Talon steals 
    your weapon power-up, you can buy it back here. 
     Items for sale: 
      Water of Life
      Water Barrel
      Key
      any weapon that was stolen from you 
  > Treasure Chamber - a room full of pots with ? on them. These are 
    treasure jars that you can break to get items. You need 5 hearts 
    for each jar. Be careful, as one of the jars may contain "the god 
    of poverty", a guy who kinda looks like the Reaper. If you find 
    him, all of the rest of the jars will disappear. However, if you 
    can break all of the jars without running into him, the last jar 
    will have a better item than the rest.  
  > Hot Springs - jump into the sandbox, erm, I mean Hot Springs, to 
    recover life energy.  
  > Totem room - this room also has a small Hot Springs, but there 
    will also be two ledges and Totem monsters falling from the 
    ceiling to block your way. It's easier to jump on the lower ledge 
    and just shoot arrows as fast as you can. This will take care of 
    all but two of the Totem monsters before they can do anything to 
    you. Then you can either drop down to the floor to shoot the last 
    two, or just jump over them to reach the Hot Springs. 
  > Hospital - The nurse here will cure you if you have got a curse 
    put on you. Come here to turn back to normal if you have been 
    turned into an eggplant, but since you are very small as an 
    eggplant with legs, you might want to explore a bit first to see 
    if there are any shortcuts you can squeeze through or find other 
    secrets first. Also, as an eggplant, you can't use the bow and 
    arrows anymore, but you can still use the hammer. 
  > Sacred Chamber - You can get a gift in this room: a Power Arrow. 
    Just jump up and grab it. 
  > Training Center - You will be tested with "intense training" as a 
    bunch of tiles go flying around the room. Once you shoot them all 
    down, you get to choose a weapon power-up. 


 Monsters 

  All Stages 
   > Bats - they fly around in the Bat Chamber 
   > Snakes - Snakes usually come in groups of 4, falling out of Snake 
     Pots which hang down from the ceiling. 
   > Spitball Blob - a blobby thing that pops up from the floor and 
     spits fireball-like things at you, sometimes from right under 
     your feet! 
   > Totem - looks like blocks with faces on them. They fall down from 
     the ceiling and stack up like a Totem Pole, sometimes spitting 
     fireballs at you. 
   > Grim Reaper and Reapettes - You know what the Reaper looks like, 
     right? Skull-faced guy in a black robe carrying a scythe. The 
     Reapettes are little skull-faced things with a blobby ghost-like 
     body that flies around. They'll come when the Reaper sees you and 
     the music changes.  
  Stage 1 
   > Cyclops Skull - a big skull with one eye socket that flies around. 
   > Wormser - kinda looks like a pillbug with a big eyeball. It crawls 
     around on the floor. When it ducks down, your arrows might miss. 
   > King Krab - I thought it was a spider, the way it climbs the walls. 
  Stage 2 
   > Cyclops Hopper - a grasshopper with one big eyeball and jumps around. 
   > Big Toe - a giant foot that falls from the sky to step on you. 
   > Sticky Talon - a bird with dark glasses who steals your weapon 
     power-ups and sells them to the Black Market. 
   > Gruff - kinda looks like a cactus. 
   > Globe - looks like a six-lobed blob that floats up and down. 
  Stage 3 
   > Komayto - looks like a cross between a jellyfish and an amoeba 
     floating in the sky. 
   > Octus - looks like a cross between an octopus and a jellyfish. 
   > Lunus - looks like a moon with a fang-face. 
   > Merc - a guy with a knife and a shield. 
  Stage 4 
   > Pythagoras - a guy with a mustache who throws triangles at you. 
   > Busy Bee - a bee-like monster that flies around
   > Shadow Mask - a mask-like face that splits in two.
   > Putt - a guy who looks like he's got the three Sacred Treasures. 
  Fortress
   > Gubble - a blob with four teeth. 
   > Slime - a blob that sticks to the ceiling, drops down to the 
     floor, then jumps back up to the ceiling every so often. 
   > Spunky - a jumping spider or daddy longlegs
   > Fuzz Ball - a furry thing with one eye that flies around.
   > Eggplant Wizard - a one-eyed eggplant wearing a robe and has a 
     magic staff to put a curse on you. (Why are there so many monsters
     with only one eye in this game?)
   > Stone Golem - a statue with an axe that starts moving when it sees you. 
   > Fireballs - a flame with eyes
  Fortress Guardians 
   > Minotaur (Stage 1) 
   > Skull Wing (Stage 2) 
   > Fire Serpent (Stage 3) 
   > Orcos (Final Boss)    
     

Walkthrough

Stage 1: The Underworld Tower 
 
 Stage 1-1 

umm.. actually, I have never written a walkthrough before.. I need to do 
more research on this first. 




 
Copyright 1999.  Please do not use this FAQ for anything other than your 
own personal use without getting permission first.