_   _ _     _    ___                         
               | | / /_)   | |  |   |                        
               | |/ / _  __| |   | |  ___ __ _ _ __ _   _ ___ 
               |   < | |/ _` |   | | / __/ _` | '__| | | / __|
               | |\ \| | (_| |   | || (_| (_| | |  | |_| \__ \  
               |_| \_\_|\__,_|  |___|\___\__,_|_|   \__,_|___/   

                   O F  M Y T H S  A N D  M O N S T E R S    
        
                       FAQ / Walkthrough  Version 1.0
                           Written by Horshack83 

*******************************************************************************

I used to play the NES version of this game twenty-four-seven when I was 
little. So when I saw this 9 year old game gathering dust on one of K-Mart's 
shelves I grabbed it, forked over $29 (in Australian Dollars), bung it in my
teal Game Boy CoLoR & I was off. So breath in, blow all the dust off your copy 
and get ready to play Nintendo shoot-em up's at their best.


 C O N T E N T S
*****************
 1)THE TALE OF KID ICARUS
 2)GAMEPLAY BASICS
   i)Controls
   ii)Items
   iii)Enemies
   ii)Enemy Chart
   v)Rooms
 3)POWERING UP PIT
   i)Life & Power
   ii)Weapons & Treasures
 4)WALKTHROUGH
   i)The Under World Tower
   ii)The Over World
   iii)The Sky World Tower
   iv)The Sky Palace


VERSION HISTORY
---------------
Version 1.0 28/08/00
Everything but the WALKTHROUGH and the POWERING UP PIT/Life & Power sections 
finished. It has been Spell Checked but it hasn't been scanned for errors.
Expect a big update in about 3 weeks. 



===============================================================================
1)THE TALE OF KID ICARUS
===============================================================================
(Taken from the Instruction Booklet)

Let us return to the past, a long long time ago, in an age when the Gods and 
Man lived together in harmony. At that time, there was a kingdom called 
"Angel Land" which was founded by the Goddess Palutena. Angel Land was a place
where the sun was always shining and the people peacefully raised their crops.
It was a good and happy place and a smile never left the face of Palutena as 
she watched over the country from The Sky Palace. But, one day, her smile was 
wiped away as a result of a dream. A terrible dream, which seemed so real and
was much more horrible than the worst nightmare. Calling a soothsayer to her,
she asked him to unravel the dream and foretell what was to pass. Seemingly in
pain, the soothsayer began to speak, "Angel Land will be attacked. Attacked by
an invasion of demons from another world. Terrible demons by the name of 
O...Or...Orcos!" Upon uttering this name, the soothsayer was struck speechless,
as voiceless as a stone. 

Palutena immediately summoned Pit, the leader of the Icarus Army. The 
personal bodyguards of Palutena, the Icarus Army was responsible for guarding 
the peace in Angel Land and none took their job lightly. Upon arriving, Pit was
asked to have a seat, a liberty not usually given by a Goddess. Looking 
directly into his eyes, Palutena began, "Pit! Thank you for coming. I have a 
task for you," she then told him of her dream and of the soothsayer. "Pit, this
dream will come to pass. And, I believe that it will happen in the 
not-too-distant future. I trust you, but, you must tell no one else! News of 
these terrible demons will cast our peaceful Angel Land into chaos. I bid you 
now to begin training so that you may gain special magical power. I am placing
all of my hopes and fate of Angel Land on you Pit. You must be the one to 
battle the demons." Sitting back in her chair, Palutena continued, "Since the
days of old, Angel Land has possessed The Three Sacred Treasures. These 
treasures, when worn, will give the wearer the special magical powers to battle
any demon. Yet alas, poor Pit you do not yet have sufficient power to wear 
these Three Sacred Treasures." 

So Pit, with the help of Palutena, devised a mission so that he might attain 
the power needed to wear The Three Sacred Treasures. This mission was 
threefold: To battle his way up under the Under World Tower, storm the Over 
World, and conquer the dizzying heights of the Sky World Tower. Only then would
Pit have sufficient power to enter The Sky Palace and wear the Three Sacred 
Treasures. 

To keep The Three Sacred Treasures safe in case Angel Land was attacked while 
Pit was away on his mission, Palutena sealed them and sent one 
to each of the Fortress Guardians. She knew that once they had their hands on 
The Three Sacred Treasures, they would not give them up without a fight. After 
Pit's mission of training was complete, and he had gained the ability to use 
the Three Sacred Treasures, the job to defend Angel Land from the Orcos would 
be his. 

With this plan in mind, Palutena then dispatched Pit to the darkest depths of 
the Under World Tower.

You must help Pit on his life-or-death mission to collect The Three Sacred 
Treasures and return them quickly to the Sky Palace before the Orcos can 
over run the land.

But...
Just what are the Orcos?!!!!!


===============================================================================
2)GAMEPLAY BASICS
===============================================================================
-------------------------------------------------------------------------------
i)Controls
-------------------------------------------------------------------------------
Control Pad: Left  - Moves Pit left
             Right - Moves Pit right
             Up    - Aims bow upward & makes Pit climb ladders
             Down  - Makes Pit squat, makes Pit descend on ladders & makes Pit 
                     fall through certain platforms

A Button - Makes Shot a Arrow or whack the Hammer
B Button - Jump, further presses mid-jump cause him to flap (slowing descent).
Start    - Pause \ Displays Item Screen
Select   - Switches between Hammers & Arrows 

-------------------------------------------------------------------------------
iii)Items
-------------------------------------------------------------------------------
 ______
|Hearts|
 ¯¯¯¯¯¯ 
The currency of Angel Land. You get them from  killing enemies or shattering 
jars in the Treasure Chamber. Half Hearts are worth 5 Hearts & Big Hearts are 
worth 10 Hearts.
 ______
|Hammer|
 ¯¯¯¯¯¯ 
These can be used as weapons or to turn the centurions into items. Each whack 
cost you one Hammer.
 _____________
|Water of Life|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯
Water of Life comes in three forms, all recover Pits life. They are:
Goblet  : Refills about one quarter of a block of Pit's life.
Chalice : Refills one block of Pit's life.
Bottle  : This is like a reserve Chalice, when Pit has no life left it refills
          one block of his life up. Pit can only carry 1 of these if he isn't
          in the possession of a Water Barrel.
 ____________
|Water Barrel| 
 ¯¯¯¯¯¯¯¯¯¯¯¯
Pit can carry up to 8 bottles in this Barrel.
 ____
|Harp|
 ¯¯¯¯
This turns all enemies on screen into Hammers.
 _______
|Feather|
 ¯¯¯¯¯¯¯
Once Pit collects a Feather he can fly for a short period of time by pressing 
A repetitively.
 ___________
|Credit Card|
 ¯¯¯¯¯¯¯¯¯¯¯
This allows Pit to buy one item in the Black Market.
 ___
|Key|
 ¯¯¯
Re-opens any room of your choice.
 ______________
|Palutena's Key|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This key only appears if you have entered every door in the level. Then you 
must smash a block near the end of the level to get it. Once collected it 
re-opens every door in that level.
 ___
|Map|
 ¯¯¯
Like the Torch and the Pencil you can only get and use these items in the 
fortresses. Get the Pencil and the Torch so you can use this Map to navigate
the fortressed with ease.
 _____________
|Flaming Torch|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯
This shows Pit's location on the Fortress Map.
 ______
|Pencil|
 ¯¯¯¯¯¯
This marks where Pit has been on the Fortress Map.

-------------------------------------------------------------------------------
iii)Enemies
-------------------------------------------------------------------------------
 __________
|All Stages|
 ¯¯¯¯¯¯¯¯¯¯
•Snakes
These enemies attack in groups of 4, after you walk under snake pots.

•Bats
Bats are the equivalent of the Specknose in the NES Version, they fly around in
the Bat Chamber.

•Spitball Blob
Called McGoo in the NES version, these enemies pop up near the end of the level
and spit fire at you, they look like blobs with big mouths.

•The Grim Reaper & Reapettes
Death himself, do not let him see you or he will call four reapettes on you. 

•Totem
These enemies fall from the ceiling suddenly and will pile up. If they are just
regenerating jump in the nearby hot spring to destroy them instantly.
 __________
|Fortresses|
 ¯¯¯¯¯¯¯¯¯¯   
•Gubble 
This worm like monster with four sharp teeth walks back and forth on platforms.

•Slime 
These slimey customers jump back and forth from the ceiling to the floor.

•Spunky 
These walk back and forth jumping around.
attack him.

•Fuzz Ball 
Balls of fuzz that fly in the same way as Bats.

•Eggplant Wizard
These wizards throw cursed aubergines at Pit. If pit gets hit by one he will
become a eggplant. To remove the curse you must go to the hospital so the nurse
can turn you back into an angel.

•Stone Golem 
Stone Golems only move if you are in line with them, they walk back and forth 
with their axe out.

•Fireballs 
As soon as Pit enters a room with these they will begin to ambush him.
 _____________________
|The Under World Tower|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
•Cyclops Skull
One eyed skulls that fly around and attack Pit in groups.
 
•Wormser
A little one-eyed worm that can duck Pit's arrows, shoot a arrow at them then 
when they come up from their duck shoot them.

•King Krab 
Spider-like enemies who climb nearby walls then jump at Pit.

•Minotaur (Fortress Guardian)
A half man - half bull that throws balls of fire at pit, it can also engulf
itself in flames so it can teleport.
 ______________
|The Over World|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
•Cyclops Hopper 
A grasshopper with one-eye that jumps at Pit.

•Big Toe
Big feet that fall from sky, trying to squish Pit.
 
•Sticky Talon 
Crow's that steal your weapons then pawn them off to the Black Market.

•Gruff 
A stubby snowman that throws snowballs at Pit.

•Globe 
Blobs that float up an down.

•Skull Wing (Fortress Guardian)
A Skull with bat wings, it flies around dropping fire onto Pit.
 ___________________
|The Sky World Tower|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
•Komayto 
Metroid cousins that float around much like Cyclops Skulls

•Octus 
Little octopi that float around and get in Pit's way.

•Lunus 
This moon will lay dormant before attacking Pit with a flurry of shots.

•Merc 
A foot soldier that walks back and forth on the clouds throwing daggers.

•Fire Serpent (Fortress Guardian)
A giant snake made of fire, it flies around and spits fire at Pit.
 ______________
|The Sky Palace|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
•Pythagoras 
a² + b² = c², anyway this old geezer throws razor sharp triangles at you.

•Busy Bee 
These bees fly around Pit and gain speed slowly until their very hard to hit.

•Shadow Mask 
An opera mask that splits in two once shot, once split the halves attack Pit.

•Putt 
A weak clone of Pit.

•Orcos (Final Boss)
King of the Evil Land, this demon is hell bent on taking over Angel Land.

-------------------------------------------------------------------------------
iv)Enemy Chart
-------------------------------------------------------------------------------

Enemy           | HP | Heart(s) |
----------------+----+----------+
Bats            |  1 | Half     |
Big Toe         |  1 | Large    |
Busy Bee        |  3 | Half     |
Cyclops Hopper  |  2 | Half     |
Cyclops Skull   |  1 | Half     |
Eggplant Wizard |  6 | Large    |
Fuzzball        |  2 | Half     |
Globe           |  2 | Half     |
Gruff           |  6 | Large    |
Gubble          |  3 | Small    |
King Krab       |  2 | Half     |
Komayto         |  4 | Half     |
Lunus           |  8 | Large    |
Merc            |  8 | Large    |
Octus           |  6 | Half     |
Putt            |  4 | Half     |
Pythagoras      |  8 | Half     |
Reaper          |  6 | Large    |
Reapette        |  1 | Small    |
Shadow Mask     | *3 | Small×2  |
Slime           |  3 | Half     |
Snake           |  1 | Small    |
Spitball Blob   |  1 | Half     |
Spunky          |  3 | Half     |
Sticky Talon    |  ? | Small    |
Stone Golem     |  6 | Large    |
Totem           |  3 | Varies   |
Wormser         |  2 | Half     |
----------------+----+----------+

* One hit splits it, each half takes one hit. 

-------------------------------------------------------------------------------
v)Rooms
-------------------------------------------------------------------------------
These are the rooms you access from the doors in each stage.
 ________
|The Shop|
 ¯¯¯¯¯¯¯¯
In the shop you can swap hearts for valuable items. Here are the price lists.


Stage:  Chalice 100
        Bottle  250
        Hammer   20
        Key     300
        
Fortress: Chalice 150
          Bottle  300
          Hammer   50
          Torch   150
          Pencil  150

Also pressing down scrolls through the available items in the shop
 ____________
|Black Market|
 ¯¯¯¯¯¯¯¯¯¯¯¯
In the Black Market you can exchange hearts or a credit card for valuable 
goods, It's a bit shonky but it's useful. Here is the price list.

Bottle  300            
Barrel  350  
Key     400  
Fire    300 *
Bow     300 *
Crystal 300 *

* Only if a Sticky Talon stole it from you.

You can also barter in the Black Market, but the price of stolen goods always
stays the same. You press Left, Down, A & B simultaneously to barter, if you 
succeed he will lower prices to: Bottle 150, Barrel 170 & Key 250, but if you
fail you will have to pay twice the full price.
 ________________
|Treasure Chamber|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This type of room is kind of a sub-game, in it you smash pots at a cost of 5 
Hearts each, to get items. The catch is though, if you uncover *the* pot with 
the God of Poverty inside all the remaining pots will disappear. But if you
uncover pot that would have had the God of Poverty inside last, you will be 
rewarded with either a Barrel, a Bottle, a Credit card or a Key.
Like the NES version there is a trick to winning all the contents of this room
the only problem is that is far more complicated and the location of the God of 
Poverty is only certain in some cases. So any way here is the trick, use the 
diagram below to identify the pots then use the dichotomous key below it to 
identify the possible location(s) of the God of Poverty.

##****************************##
##          AA    BB          ##
##        ####    ####        ##
##                            ##
##CC                        EE##
########      DD        ########  
##            ####            ##  
##                            ##
##########            ##########
##                            ##
##FF            GG          HH##
################################

Shoot D & G first 
1.a) You uncovered a Heart & a Hammer     | Go to 2
  b) You uncovered 2 Hearts or 2 Hammers  | Go to 3
2.a) The top one's a Heart                | Shoot E last
  b) The top one's a Hammer               | Shoot E then go to 4
3.a) You uncovered 2 Hearts               | Shoot B or C last (50/50 chance)
  b) You uncovered 2 Hammers              | Shoot H last
4.a) You uncovered a Heart                | Shoot A or H last (50/50 chance)
  b) You uncovered a Hammer               | Shoot B or F last (50/50 chance)

If you don't know how to use a dichotomous key here are charts of all the 
possible combo's, I have condensed the maps but here is a condensed version of
the first map and a Key to the characters so it doesn't confuse you. confused?
 _____
| A B |    H: Heart
|C D E|    T: Hammer
|F G H|    ?: Special Prize \ God of Poverty
 ¯¯¯¯¯
 _____  _____  _____  _____  _____  _____  _____  _____
| H H || H T || T H || ? H || T H || T ? || H ? || H T |
|T T H||H H ?||H T H||H T H||H T T||H T T||T H H||? H H|
|H T ?||T T H||T H ?||T H T||? H H||H H H||H H T||H H T|
 ¯¯¯¯¯  ¯¯¯¯¯  ¯¯¯¯¯  ¯¯¯¯¯  ¯¯¯¯¯  ¯¯¯¯¯  ¯¯¯¯¯  ¯¯¯¯¯
 __________________
|Hot Spring Chamber|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Jump in the Hot Spring to regain all of your Life Blocks.
 ________
|Hospital| (Fortress only)
 ¯¯¯¯¯¯¯¯
Go here if you have been turned into an eggplant by the eggplant wizard. So the
nurse can change you back to your normal form.
 ______________
|Sacred Chamber|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you have strived hard enough in you mission, Zeus will award Power Arrows 
to you. Power Arrows increase the effectiveness of your arrows.
 ______________________
|Sacred Training Center|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
In these rooms Zeus tests you by make millions of Monoliths attack you. If you 
survive you will be rewarded by getting to choose one weapon. Or if you are in
Stage 4 you will also be given the chance to wear any treasures you have not 
been given the permission to wear. The best way to survive the Monoliths is to 
stay in the center and shot upwards rapidly, but if you are in Stage 4 simply
fly above them all until Zeus tells you that's enough. 
 ___________
|Bat Chamber|
 ¯¯¯¯¯¯¯¯¯¯¯
The bat chamber is basically a room full of bats, but it is also a great place 
to gain hearts. As soon as you enter run to the floor, Now aim upwards and shot
any bats you see. Now once all the ones you can reach have gone. Jump up one
level and do the same.
 __________________
|Information Center|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
In this room a guy called Don will give you hints.


===============================================================================
3)POWERING PIT UP
===============================================================================
-------------------------------------------------------------------------------
i)Life & Power
-------------------------------------------------------------------------------
(Next update)

-------------------------------------------------------------------------------
ii)Weapons & Treasures
-------------------------------------------------------------------------------

WEAPONS
*******
Weapons are obtained from passing the Sacred Training Chambers. You also need a
certain amount of Life Blocks to use them.
 __________
|Fire Arrow|
 ¯¯¯¯¯¯¯¯¯¯
Makes a ball of fire orbit Pit's arrows. Increasing his chance of causing 
damage. Two full blocks of life are needed to use this weapon.
 ________
|Long Bow|
 ¯¯¯¯¯¯¯¯
Makes Pit's arrows fly for a much longer distance. Three full blocks of life
are needed to use this weapon.
 __________________
|Protetive Crystals|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Two crystals that orbit Pit. Killing anything they touch. Four full blocks of 
life are needed to use this weapon.

THE THREE SACRED TREASURES
**************************
These can only be used in Stage 4, You get them in the Caskets you get from 
defeating the Gatekeepers. You must either get Palutena's blessing to wear
them or you can also earn the right to wear them by passing the Sacred 
Training Chambers in Stage 4. The Three Sacred Treasures are:
 ________________
|Wings of Pegasus|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The actual wings of pegasus, they allow Pit to fly.
 _____________
|Silver Armour|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯
Halves all damage from enemies to Pit 
 ____________
|Light Arrows|
 ¯¯¯¯¯¯¯¯¯¯¯¯
Arrows that blast through the enemy like laser beams.


===============================================================================
4)WALKTHROUGH
===============================================================================
-------------------------------------------------------------------------------
i)The Under World Tower
-------------------------------------------------------------------------------
(Next update)

-------------------------------------------------------------------------------
ii)The Over World
-------------------------------------------------------------------------------
(Next update)

-------------------------------------------------------------------------------
iii)The Sky World Tower
-------------------------------------------------------------------------------
(Next update)

-------------------------------------------------------------------------------
iv)The Sky Palace
-------------------------------------------------------------------------------
(Next update)


*******************************************************************************

 FAQ STATS
 ---------
Version       1.0
Update No       0
Size       ??.?KB
Pages          10
Words        3230
Characters  20763
Paragraphs    504
Lines         587

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EMAIL- horshack83@hotmail.com 

If I don't reply it's either I don't know the answer to the question or your 
sending me info I already know or someone has sent before you.           
       
LEGAL JUNK (Not a Chinese boat full of lawyers)
-----------------------------------------------
No material from this FAQ can be reproduced, copied or re-formatted without my
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If you wish to post this FAQ you must ask my permission.

Kid Icarus and all related characters are trademarks of Nintendo Pty. Ltd.

© Copyright 2000 Horshack83