------------------------------------------------------------------------------
--------------------------------------------- 
Videogamer’s Sonic 3D Blast FAQ
This is my first FAQ, so please bear with me on this. I noticed that there is 
a request for an FAQ for it on the request list so I decided that I’d make 
this FAQ.  if you want to use this FAQ on your site, you have to contact me 
for permission first.  This faq is copyright 1999 Videogamer, sonic and all 
related characters are property of Sega of America.

Contents (version 1.1)
1)  Legal disclaimer (above)
2) Some basic tips
3) Walkthrough 
4) Miscellaneous (Game Genie, glitches ect.)

Version History:  Version 1.0:  Added all the tips from the manual, and the 
walkthrough for Green Grove act 1 through Volcano Valley act 1
Version 1.1:  completed walkthrough

Some basic tips to remember
1) Remember to take it slow in unfamiliar territory.
2) On your first time through the game, don’t worry about the emeralds, it’s 
hard enough just finding and holding on to the flickies while finishing the 
game within two hours.
3) Remember that when you get the gold shield, you can push jump twice to 
home in on enemies.
4) With a few exceptions, it’s best to do the slow roll instead of jumping on 
to the robots.
5)  To regain control on ice, jump and land in place.
6)There are many hidden passages in the game, look everywhere.
7)  In my opinion, the Knuckles bonus stages are easier than the Tails bonus 
stages.
The Walkthrough 
Please note that I’m not going to tell you where every flicky is, but I will 
tell you where Tails and Knuckles are in each level, where the helpful 
secrets are, and how to kick Robotnick’s booty.
                                              
                                                            Green Grove Zone 
act 1 
 This level mainly gives you an introduction to the game.  Every springboard 
has a purpose, so be sure to jump on them all.  After the first steep hill 
that requires a launcher, break through the part of the wall with the odd 
texture to find rings, a gold shield, and a cannon that takes you to 
Knuckles.  Tails is found by going down the steep hill after you go through 
the portal, then going right until you reach another hill.  Go down that to 
get to tails.

Green Grove Zone act 2
This level is slightly more difficult, but you shouldn’t have much trouble 
with it.  To find Knuckles, go to the lower left corner of the area you 
appear in after putting the flickies in the first big ring.  Tails is behind 
the big rock that you spin dash through in the second section of the level.  
Near the second big ring, there’s a breakable part of the wall that has a 
gold shield and extra life behind it.

Green Grove zone act 3
Just hit him as he comes down to pick up the spike ball.  There are rings in 
the corners for protection.

Rusty Ruin Zone act 1
Now here is where the game starts to get tricky.  Remember, you can break the 
columns by standing on the spinning things, then running into them.  To get 
to Tails, you have to use the spinner, then go around counter clockwise, to 
get to Tails.  Sorry, but I’ve never been able to find Knuckles here.

Rusty Ruin Zone act 2
The designers of the game must have been too busy making this level 
difficult, because I couldn’t find Tails, Knuckles, or any secrets at all.

Rusty Ruin Zone act 3
When he slams his paw against the ground, jump on it, then ride it up and hit 
Robotnick’s ship.  It’s not too hard, as long as you avoid the gun.

Spring Stadium zone act 1
This level is definitely a relief after Rusty Ruin act 2.  It’s not too hard, 
just avoid the spikes.  Tails is in the area between the first big ring and 
the loop going into the second section.  Go right after the loop near Tails, 
and go right to the steep hill.  Knuckles is at the bottom.

Spring Stadium Zone act 2
This one is more difficult, but all you can do is sweat it out.  Tails and 
Knuckles are in the same place in this level.  After coming out of the loop 
after the first big ring, go directly to your right.

Spring Stadium Zone act 3
Hit Robotnick’s ship when he comes down to pound the ground.  Be sure to 
avoid his arms, even when he’s in the air.

Diamond Dust Zone act 1
I’m not sure why, but this is my favorite level.  It’s not particularly 
difficult, and it’s big with a lot of secrets.  Go up the first ice river and 
go to the left to find Knuckles.  Tails is at the bottom left of the second 
ice river.  There is a 1-up through a tunnel blocked by a breakable ice 
crystal.

Diamond dust Zone act 2
This isn’t quit as easy as act 1, but it’s nothing compared to Volcano 
valley.  Tails is hiding behind a lot of ice crystals after the slide 
following the first big ring.  When the path splits near Tails, take the 
icier path, unless you like getting pelted with snowballs.  You can navigate 
the ice easier if you slow roll on the ice.  Knuckles isn’t far after the 
second big ring, be sure to get the 1-up behind him.

Diamond Dust zone act 3
Hit him when he comes down.  Be sure to avoid the freezing gas and snowmen.

Volcano Valley Zone act 1
This is where the game starts to get difficult.  You’ll have a really 
difficult time here if you can’t find and keep the fire shield.  There are a 
few fire shields hidden in secret passages hidden by the breakable stones. Be 
sure to break all the stones.  I’ve seen Tails and Knuckles in this level, 
but I have no idea how to get to them.

Volcano Valley Zone act 2
More of the same, but this one’s a little shorter.  Get the fire shield at 
the beginning you’ll have an extremely difficult time here.  Be sure to break 
all the stones, since there are secret tunnels under some of them.  As far as 
I can tell, you won’t find Tails or Knuckles anywhere from here to the end of 
the game.

Volcano Valley Zone act 3
This is the first really tough boss in the game.  You have to jump on his 
pipes in the middle of the lava and jump up to hit him while avoiding the 
fire that comes out of the pipes, and the fire snake that he occasionally 
shoots out.  It’s not easy.

Gene Gadget Zone act 1
This level isn’t exactly easy, there’s lots of hazards such as automated guns 
and electrical floor panels.  Just remember that the fans are there to help 
you, and remember that you can run across the electrical floor panels, but 
you can’t stand on them if you don’t have a shield.

Gene Gadget Zone act 2
This is pretty much more of the same, just hang in there, you’re almost 
finished with the game.  Watch out for the spikes, they can be nasty.  Also, 
at the part where you have to jump from platform to platform, fall and go 
down the slide once since there’s a flicky down there. 

Gene Gadget Zone act 3
In my opinion, this boss is easier than the last one.  All you have to do is 
avoid the spikes, and hit him when he comes down to shoot you with missiles.

Panic Puppet Zone act 1
I’ll give you the flicky locations here since they’re not robots and they are 
in tricky places.  The first flicky is in the first part, before you go down 
the first conveyor belt.  The second one is to the right of where there’s a 
split where half is electric panels and the other half is fans.  When you get 
to the steep hill, just go right instead of going up it since you’ll find a 
flicky to the right of the steep hill.  Go around the hill and you’ll find a 
both flickies near the top of the steep hill.

Panic Puppet Zone act 2
Ah, now this brings me back to the days of the old 2D Sonic games.  Just 
follow the linear path to Robotnick’s nose and go in it.  Don’t worry about 
flickies or secrets because there aren’t any.

Panic Puppet Zone act 3
This battle is difficult, but it’s nothing compared to the next one.  The 
battle starts easy enough, just go under one of his mallets, so he’ll slam it 
on the ground, then hit the flashing blue light.  Repeat as necessary.  Next, 
he’ll shoot a moving flame around the battlefield, hit the flashing blue 
light.  The flame throwers will alternate and shoot automatically.  Finally, 
he’ll shoot balls from his things on the next level.  To avoid the balls 
easier, I suggest staying with one of them at a time and stand in a position 
where you can avoid the balls and hit the flashing blue light at the same 
time.

The Final Battle
You can only come here if you have all the emeralds, otherwise, you’ll get 
the “Try Again” ending after panic puppet act 3.  Anyway, on with the battle. 
 First, I suggest that you only get 3 of the rings at the start, since you 
will be coming back there.  First, the robot will shoot finger lasers at you, 
just avoid them and hit him when he moves forward into the plat form.  Next, 
you’ll have to avoid three flame-throwers, then hit him the same way.  Third, 
you’ll have to avoid his hands that will try to ram and crush Sonic, then hit 
him in the same way.  Fourth, just avoid the missiles he shoots, and hit him. 
 Fifth, he’ll shoot balls with his gun.  I find it easier to stand and jump 
in the upper left corner to avoid the balls, then hit him when he moves 
forward.  Now just do all five of those steps again and watch the credits 
roll.

Miscellaneous 
If anyone can add to this section, e-mail me at SegaGreg6@aol.com.  I’ll 
create a credits section and give you credit for it.

If I make another FAQ, it’ll probably be for The Lion King since I noticed 
that it’s also on the request list.

Well Y2K is almost here, I hope the world doesn’t end and everyone has a 
happy new year.