SONIC STATION : SONIC R THE ULTIMATE FAQ AND WALKTHROUGH (FAQ = Frequently Asked Questions) Sonic R is produced by SEGA and TRAVELES TALES Copyright 2000 Before I begin this FAQ/Walkthrough, I would like to thank all of you for reading my FAQ, SONIC STATION : SONIC R THE ULTIMATE FAQ. I spent over twenty hours writing this so I will not allow you to copy this and say you did it. That is illegal and called plaguerism. If you have any questions, find typos, or anything you find wrong with this FAQ please email me at faqdude@hotmail.com or scholbergs@trusted.net. I have decided to be nice because I've read other people's FAQs before and they said that they are sick of people emailing them and never to do it. I'll let you email me forever as long as it has a good purpose. If you want to email me about something besides this FAQ, that is fine with me also. I would like to talk with all of you readers. I have an AOL/AIM screenname. It is Tronic687. One thing I have decided to do is give special help to people. If you don't understand something on the FAQ and are stuck somewhere, please email me. If it absolutely cannot be explained in words, give me your phone number and I will call you and tell you. I am working on several other FAQs such as - Dark Forces - Dark Forces 2 Jedi Knight - The Ultimate Doom - Doom II - Final Fantasy VII (7) - Quest 64 - Lands of Lore : Guardians of Destiny I am making a sight with my friend, Zack Knall. It will have FAQs, Walkthroughs, Hints, Cheats, Tips, and Tricks. It will have an online store, an auction section, ROMS and emulators, Movies, sound clips, MP3s, chatrooms, and more. If you would like to help please email me. You will get good special benefits if you help. Thanks! I am giving away saves for this game. Email me with the following information then I will email you a save and tell you how to use it. EMAIL EXAMPLE ------------------------------------------------------------------------------------ Include your name and email address here. 1) Tell me if you want Radiant Emerald open or not. 2) Tell me if you want Super Sonic. 3) Tell me which metal characters you want. 4) Tell me if you want Dr. Robotnik available. 5) Tell me if you want good ghosts to race against in Time Attack. If yes, which level and which mode in Time attack? Which character(s)? 6) Tell me you AOL/AIM screenname if you have one or not. TABLE OF CONTENTS --------------------------------------------------------------------------------------------- 1: What is Sonic R? 2: How much should I pay? 4: History of Sonic the Hedgehog 5: Characters A: Normal 1: Sonic the Hedghog 2: Tails (Miles) the Fox 3: Knuckles the Echidna 4: Amy the Hedghog B: Secret 1: Dr. Ivo Robotnik 2: Metal Sonic 3: Metal Tails 4: Metal Robotnik 5: Metal Knuckles 6: Super Sonic 6: Items A: Rings B: Sonic Coins C: Chaos Emeralds D: Power Ups 1: Rings 2: Shields a: Water Shield b: Lightning Shield 3. Fleet Feet 7: Levels A: Resort Island 1: Normal Path 2: Secret Shortcuts 3: Locked Doors 4: Metal Sonic's Path 5: Quickest Route B: Radical City 1: Normal Path 2: Secret Shortcuts 3: Locked Doors 4: Metal Tails's Path 5: Quickest Route C: Regal Ruin 1: Normal Path 2: Secret Shortcuts 3: Locked Doors 4: Metal Robotnik's Path 5: Quickest Route D: Reactive Factory 1: Normal Path 2: Secret Shortcuts 3: Locked Doors 4: Metal Knuckles's Path 5: Quickest Route E: Radiant Emerald 1: Normal Path 2: Secret Shortcuts 3: Locked Doors 4: Quickest Route 8: Endings A: Normal Endings B: Secret Endings 9: Codes and Cheats 10: Credits 11: Version Information -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 1. What is Sonic R? Sonic R is a PC and Sega Saturn game made by SEGA. The R stands for Racing, which obviously means that this is a racing game. Sonic R is a 3D game with all kinds of secrets. It is a fun game and perfectly acceptable for all ages. This game has crystal clear, sharp graphics. It was rated E for Everybody Age 6 and up by ESRB rating systems. -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* This is a copy of the manual. This work is done by SEGA. NOTE: This does not include the pictures. PAGE 1: Contents System Requirements ..........2 Installation .................3 Network Requirements ....4 Racing Controls ..............5 The Race Is On! ..............6 Getting Started ..............8 Options ......................9 Select Course ...............10 Select Character ............12 Treasures ...................14 Grand Prix ..................15 Time Attack .................16 VS Mode .....................18 Race Track Treats ...........19 Pausing the Game ............20 Race Results ................20 Sonic R FAQ's/Troubleshooting..21 Technical Support ......23 Credits .....................24 ------------------------------------------------------------------------------------------------- PAGE 2: System Requirements Minimum -Windows 95 or Windows 98 -2X(double speed) CD-ROM drive -Pentium 133MHz or higher -SVGA 256 colors video card AMD KK5 133MHz or higher (16 bit color supported) Cyrix 6X86 133 MHz or higher -Sound Blaster or compatible sound card -16 MB of RAM Multiplayer(LAN) -Network card or serial cable with null modem Modem -14.4 kps modem or higher Supported -Windows 95 or Windows 98 compatible joystick or gamepad -This game supports both Direct Draw and Direct 3D. This means that the game will work with both 2D video cards and 3D accelerator cards. ------------------------------------------------------------------------------------------------- PAGE 3: Installation The first time you insert the game CD-ROM... 1. A screen appears with options to INSTALL or CANCEL. Click the INSTALL button to start the installation process. NOTE: This game does not use Install Shields 2. SONIC R uses DirectX. -If you already have DirectX 5.0 or later installed, choose the "DO NOT INSTALL DIRECTX" option. NOTE: DirectX is known to overwrite certain video drivers and sound drivers improperly. If you experience any sound or graphical problems with SONIC R, please refer to the "SONIC R FAQ's" section starting on page 21. 3. The installation process loads the appropriate drivers for your video card and sound card. The Setup program creates a SONIC R program group in the Start Menu, including a shortcut to the SONIC R program. 4. To access the game, click on the Start Menu, then move the mouse over PROGRAMS -> SONIC R -> SONIC R. When you insert the CD-ROM sfter the game is installed... 1. You will see the following options: PLAY, UNINSTALL, (RE)INSTALL, and CANCEL. -Click PLAY to start the game. -Click UNINSTALL to remove SONIC R from your systemm. -Click (RE)INSTALL to install the game again (all saved game data will be lost). -Click CANCEL to take no action. ------------------------------------------------------------------------------------------------- PAGE 4: Network Requirements You can play SONIC R with up to four players via IPX or TCP/IP network. You can also play with up to two players over modem or serial link. For network play support, download the Sonic R networking patch from the SEGA website at: www.sega.com 1. To start a network game, choose the NETWORK GAME option from the SONIC R Main Menu. 2. Next, choose the protocol you wish to use: -IPX Link up with your friends over a local area network (LAN). -TCP/IP Play anyone over the Internet or on a local area network. Enter the IP address of the computer that is hosting the network game, enter your computer's IP address. (to get your own network address, go to the Start Menu, choose RUN and then type winipcfg.exe.) -MODEM Play over the phone line. -SERIAL LINK With a cable, line up to another computer and play head to head. ------------------------------------------------------------------------------------------------- PAGE 5: RACING CONTROLS Control Settings Keyboard 1: Start ENTER Accelerate RIGHT SHIFT or UP key Brake DOWN key Left LEFT key Right RIGHT key Up UP key Down DOWN key Jump SPACEBAR Change view F1 Confirm SPACEBAR Cancel RIGHT SHIFT Keyboard 2: Start TAB Accelerate Numpad 0 or 5 Brake Numpad 2,4 or 6 Left Numpad 1 Right Numpad 3 Up Numpad 5 Down Numpad 2 Jump Numpad 0 Change view F2 Confirm Numpad 0 Cancel Numpad + Gamepad: Start Button 4 or 9 Accelerate Up or Button 1 Brake Down or Button 7 or 8 Left Left Right Right Up Up Down Down Jump Button 2 Change view Button 6 Confirm Button 4 or 9 Cancel Up or Button 1 Keyboard 1: Start Button 4 or 9 Accelerate Gas Pedal Brake Brake Pedal or Button 7 or 8 Left Turn the wheel to the left Right Turn the wheel to the right Up Gas Pedal Down Brake Pedal Jump Button 2 Change view Button 6 Confirm Button 4 or 9 Cancel Gas Pedal NOTE: Please turn to pages 12-13 for instructions on using the characters' special moves. ------------------------------------------------------------------------------------------------- PAGE 6: THE RACE IS ON! Sonic and Tails are enjoying a little time off from their adventures. The trip they've planned will be a nice, relaxing vacation. Or so they think... Tails spots a huge sign alongside the road. It is a billboard ad for the world Grand Prix. "Sonic, look! There's going to be a huge race with all the best racers in the world. What a great opprotunityfor you to show off your speed and compete with the other top runners!" Sonic thinks a moment. He's the world's fastest runner, but participating in races is not really his interest. Then something on the sign cathces his eye. Dr.Robotnik, Sonic's archenemy, is participating in the race! In a blur, Sonic races off into the distance. "Wait, Sonic! Wait for me!" Tails shouts after his friend. ------------------------------------------------------------------------------------------------- PAGE 7: Miles above the sign, a spy satellite focuses on Sonic and Tails. Dr.Robotnik snickers in delight. "Now that you have fallen into my trap, Sonic, I will finally have the Chaos Emeralds, and beat you at the same time. With my new hover machine, and these..," Dr.Robotnik looks to his left and a row of gleaming eyes gaze back at him, "nothing can go wrong! Ha ha ha ha ha ha..." Little does Sonic know that Dr.Robotnik has learned where to find the Chaos Emeralds! Sonic is not the only one who will be racing against Dr.Robotnik, Sonic's rival, Knuckles, has learned that Sonic will be participating in a very important race. Knuckles never turns down a chance to be around Sonic when the action starts. Amy will be there too. After secretly overhearin Dr.Robotnik's plans, she also decides to join the race to find the Chaos Emeralds. In SONIC R, you get the chance to be one of the five characters - Sonic, Tails, Knuckles, Amy, or even Dr.Robotnik! - in a four course 3D race. Race fast, and remember to look for items that will help you on your way. And don't forget to find the Chaos Emeralds! ------------------------------------------------------------------------------------------------- PAGE 8: Getting Started Title Screen & Game Demo Once you load the game, you'll see the Sega and Travelers Tales logos, and then the Sonic R Title screen appears. In a few moments the game demo starts. Watch Sonic and his friends dodge and turn in their competition to win the race. Press your "Start" control (see page 5) whenever you're ready to return to the Title screen. From the Title screen, press your "Start" control to bring up the Mode Select screen. Mode Select Screen Join the Grand Prix race, take some time out for a little practice in Time Attack, go for head-to-head fun in VS Mode, or change game settings in Options. Press your "Left" and "Right" controls to choose a game mode, and press your "Start control. "Ready, Set, Go!" NOTE: Turn to page 15 for infromation about the race modes. ------------------------------------------------------------------------------------------------- PAGE 9: Options Press your "Left," "Right," "Up" and "Down" controls to select an option. Press your "Jump" control to change the settings. - Game Level Choose one of three difficulty levels: EASY, NORMAL, or HARD. - Ghost Race against yourself in Time Attack mode! When this option is ON, the game saves the data from your Time Attack race. When you race a second time on the same course and with the option still ON, the data from your last race is included in your current race. As you race, your character from the previous race runs the course all over again, just like he/she did in the last race. Use this option to see if you can run the course faster than you did before. - Best Times Press your "Jump" control to display the Best Times chart and see who's ahead in the race. Press the control again to hide the screen. - Load Data If you do well while racing, your data will be automatically saved. You can access the saved data from the Load Data screen. Press your "Up" or "Down" controls to highlight a saved data file. Press your "Left " or "Right" controls to access an option: LOAD to continue play; NO SAVE to exit the screen; DELETE to remove the saved data. - Vocals Turn the background singing and vocxals ON or OFF. - SOUND Select either STEREO or MONO sound. - Music Vol Set the game's music volume to LOW, MEDIUM, orHIGH. - Music/SFX Test Select a music track, and press your "Start" control to play it. - Exit Exit back to the Mode Select screen. ------------------------------------------------------------------------------------------------- PAGE 10: Select Course Which course wil you race? There are four courses (maybe five, if you're good) to chose from. In each race, you'll run three laps of the course to finish. Press your "Left" and "Right" controls to choose a course, and press your "Start" control to accept it. Resort Island It's a wonderful day for a race on this tropical island paradise. A nice blue sky, lots of greenery, a pretty wasterfall ... it's all here. Get too enchanted, though, and you might slip into the water or bump into a coconut tree. Take th time to hop around the smaller islands. Going for a little rock climb is well worth the effort, too. ------------------------------------------------------------------------------------------------- PAGE 11: Radical City This course is plenty wide. Gaps in the railing aren't just accidental breaks! Waterways seem slow going at first, but they can save you some time if you know which turns to take. And spealing of turns, get ready for a couple of tight ones to add to your fun. Ever wonder how it feels to be a pinball? Regal Ruin These ancient Egyptian remains are an archaeologist's dream (or nightmare, depending on whether or not you like mazes). The main path is pretty easy to follow, but there are many little roads and nooks that could be hiding treasure, so search well! Springs may help you out of tight spots! Reactive Factory Here you are transported into the future! Enter the factory of tomorrow, a completely automated wonder. There is plenty of room to run, but there are also many hidden surprises and traps. What appears at first to be a simple course is really the hardest of the four courses. Hey, what's the X on the screen for? Could it be a hidden course? ------------------------------------------------------------------------------------------------- PAGE 12: Sonic's qucik, but all of the characters have a chance of winning the race if you use their special moves correctly and time your turns just right. Press your "Left" and "Right" controls to choos a runner, and press your "Start" control to get moving! SONIC Sonic is the fastest of all the racers. He's so fast that he almost lifts off the ground when he runs, so take care when cornering or you might miss the turn! Sonic has an excellent jumping ability. Jumping Press your "Jump" button to make Sonic jump. When he's in mid-air, press again for a double-jump. Use your "Left" and "Right" controls to aim where Sonic lands. Spin Dash Roll When Sonic is running, press your "Down" control for a spin dash roll, then press "Up" and hold it to continue the spin dash. Another way to do the spin dash roll is to press your "Down" control when Sonic is standing still, and then press your "Accelerate" control. TAILS Tails is not as fast as Sonic, but he accelerates and corners well. His jump and traction are fairly good, too. Best of all, he can fly! Flying Press your "Jump" button to make Tails jump. When he's in mid-air, press again and hold to fly. Use your "Left" and "Right" controls to steer Tails. Spin Dash Roll Tails does a spin dash roll just like Sonic, and you can use the same controls as explained above. ------------------------------------------------------------------------------------------------- PAGE 13: KNUCKLES Knuckles has the best overall skills of all the contestants. His ability to stay on the road is outstanding and his cornering is good. And, he can glide after his jumps. Gliding Press your "Jump" button to make Knuckles jump. When he's in mid-air, press again and hold to glide. Spin Dash Roll Knuckles performs a spin dash roll just like Sonic does. AMY Maybe Amy's car doesn't have a very high top speed, but there are some pretty wonderful things it can do. For one, it acts as a fast hovercraft on water. And look out when she fires the turbo boost! Water Hovering Amy's car automatically turns into a hovercraft when she's moving on water. Turbo Boost Press your "Jump" button to fire up Amy's turbo boost (when you see the Tire symbol at the top of the screen). DR.ROBOTNIK Boo! Hiss! Dr. R. is back with his newest mean machine. The machine has jet packs and good cornering, but no contact with the ground means no traction! And what's that ... a homing missile? Hovering Robotnik's craft hovers automatically wherever it goes. Homing Missile Press your "Jump" button to fire Dr. R.'s homing missiles (when you see the green target sights on screen). More Xs? Hmm ... what other hidden characters could be waiting to race? ------------------------------------------------------------------------------------------------- PAGE 14: Treasures Rings These are really important to your success. You need to collect a different number in each course. How many? And why? Telling would be giving away the surprise. But if you look around, you'll find out for yourself! Power-Up Items Your character gains different powers for a short time when you run through this red, yellow, and blue item. These powers can help you win, so collect all you can! Number Power-Up Items These give you multiple Rings. You'll see how many when you run through the panel. Fleet Feet Increase your character's speed. If you're the fastest runner on earth, that's really fast! Lightning Shield When a yellow globe appears around your character, you don'ty need to touch the Rings. Just run by them and the Lightning Shield will collect them like a magnet. Falling in the water washes away the shield. Water Shield This blue globe makes your character able to move fast across the water. You can only use the Water Shield once, then it dissapears. Sonic Coins Find the five Sonic Coins in each course. When you collect all them plus finish in the top three positions in the race, a surprise might well happen! Chaos Emeralds Race around the tracks to find these sparkling gems. Only the fastest racers can keep them. ------------------------------------------------------------------------------------------------- PAGE 15: Grand Prix Win each race - that's your goal. Each race is three laps long. You might be racing in sunshine, a snowfall, or other weather - every race is different. Finish in one of the top three positions and you get to celebrate. Don't settle for second best. Go for numero uno! Speed is needed, and you'll find goodies along the way: Rings, Sonic Coins, Power-Ups - find out what they can do! - Rings How many rings you've collected so far in the race. - Rankings The character icons appear here according to the places in the current race. Your character icon is larger than that of others. - Sonic Coins The number of these coins you've collected so far. - Total Time Time elapsed so far in the race. - Lap Times Your time for each of the three laps in the course. - Course Map All the paths of the course are displayed here. The main path is listed in white and alternate routes in gray. The yellow ones? Well ... race all of them to discover the shortcuts and goodies scattered along the course. ------------------------------------------------------------------------------------------------- PAGE 16: TIME ATTACK Time Attack mode has four different races you can play. For all of them, your goal is the same: learn the course. Then you'll be ready the next time you go for a Grand Prix race! Press your "Left" and "Right" controls to choose a race type, and press your "Start" control to go for it. - Normal Run three laps. Try to go quickly, but get to know the course, too. Easy to say, but not so easy to do. - Reverse Run the course from back to front! A real challenge after you've become familiar with the course in Normal mode. - Balloon Balloons are placed randomly throughout the course. Your goal is to collect five of them as fast as you can. - Tag Battle The other Sonic characters start running a few seconds before you do. Once you start, your character must tag each of the other racers. ------------------------------------------------------------------------------------------------- PAGE 17: Time Attack Screen - Total Time Time elapsed so far for the course. - Lap Times Your time for each of the laps in the course. - Course Map Displays all the paths of the course. After you finish the Time Attack race, the race results appear. Select RETRY to give the same course another try, or select to return to the Time Attack Mode Select screen. NOTE: The screen shown above is for Normal Time Attack. The game screens for Balloon and Tag Battle look different. ------------------------------------------------------------------------------------------------- PAGE18: VS Mode This mode is great for head- to-head racing against up to three friends (four players total). Choose the course and characters. Once you select the game type (Normal or Balloon) your goal is to beat your friend to the finish line. Normal and Balloon races are the same as those for Time Attack (see page 16). - Rings How many Rings you've collected so far in the race. - Total Time and Lap Times Time elapsed so far in the race and your time for each of the three laps in the course. - Course Map All the paths of the course. - Rankings Shows which character is in the lead. If it's not your character, you better get movuing! ------------------------------------------------------------------------------------------------- PAGE 19: Race Track Treats Accelerators Run through an Accelerator and you are propelled forward at unbeleivable speed. Riding this high-tech wonder-machine requires a fee in Rings. The more Rings you have, the further the Acclerator sends you! Loops Pass throguh the arrows at the beginning of a Loop and hang on for a wild ride. If you place yourself just right, you might be able to collect a few goodies along the way! Springs Bounce your way to the next level with a Spring. All it takes is a quick hop to the top! ------------------------------------------------------------------------------------------------- PAGE 20: Pausing the Game At any time during a race, press your "Start" control to pause the game. Use your "Up" and "Down" controls to choose an option, and press your "Start" control to make it happen. - Continue Resume play. - Retry Start from the beginning of the race. - Retire Return to the Mode Select screen. Race Results How did you do? The Race Results screen shows your final lap times and overall total time. Use your "Left" and "Right" controls to choose an option at the bottom of the screen, and press your "Start" control to make it happen. - Replay For Grand Prix mode. Replay the race you just ran. Sit back and enjoy the show! - Retry All modes. Care to try again? Race again with the same character and course. - Exit All modes. Return to the Mode Select screen. ------------------------------------------------------------------------------------------------- PAGE 21: Sonic R FAQ's/Troubleshooting Q: I get a message saying the DDRAW.DLL or DPLAYX.DLL is missing (or that I must have DirectX installed). How do I fix this? A: Sonic R requires DirectX 5.0. Please run the DirectX Setup program on the CD (D:\DirectX\dxsetup.exe) NOTE: This assumes that your CD-ROM drive is letter D. Q: How do I make my joystick work with Sonic R? A: First, make sure your gamepad/joystick is properly configured and calibrated under the Windows 95 control panel. The next thing you must do is start Sonic R and then go to the Options screen and choose controller options, then set the input device to gamepad or joystick. If you have a steering wheel, choose the steering wheel option. If your steering wheel is not working properly, you should try setting your steering wheel as a "Custom Device" under the Windows 95 controller. Make sure you check the "IS a race car controller" box when setting up your steering wheel. Q: What are the system requirements of Sonic R? A: The minimum system requirements are: - 133 MHz Pentium Processor (also works on Cyrix or AMD brand processors). - 16MB of RAM - Windows 95 or Windows 98 - DirectX 5.0 with DirectX compatible video card and sound card. Also, please refer to page 2 of this manual. Q: How do I make Si\onic R run faster? A: Try these tips: 1. Make sure you have the proper DirectX video drivers loaded for your video card. This is the #1 cause of slowdown. See list below for some of the most prevalent video cards that require special DirectX drivers to be downloaded from the video card manufacturer's website. 2. Make sure all other programs are close. 3. Set your display setting for Windows 95 to 640x480 resolution with 16-bit color. You can do this under "Display Settings" in the Windows 95 Control Panel. 4. Play in low res (320x240) or with the less detailed character models. 5. If you have a 3D accelerator card, run the Direct 3D version of Sonic R. 6. Toggle some of the game options like shading and textures OFF. 7. Increasing the minimum amount of Virtual Memory for Windows 95 will also increase the speed of Sonic R. Q: During gameplay, there are no sound affects. How do I fix this? A: What most likely happened is that Microsoft's DirectX overwrote your sound drivers. Since Sonic R uses DirectX 5.0, your previous drivers are backed up when it installs new drivers. One way to restore the drivers is explained on the next page. ------------------------------------------------------------------------------------------------- PAGE 22: 1. Double-click the MY COMPUTER icon. 2. Double-click the CONTROL PANEL icon. 3. Double-click the ADD/REMOVE PROGRAMS icon. 4. Choose DIRECTS DRIVERS and then hit the ADD/REMOVE PROGRAMS button. 5. Click the RESTORE AUDIO DRIVERS button. Certain sound cards require special DirectX drivers to be downloaded from your sound card manufacturer's web site: 1. Aztec Labs - standard in most Packard Bell computers (www.aztecha.com) 2. Crystal Semiconductor (www.crystal.com) 3. ESS Technologies (www. estech.com) 4. Ensoniq (www.ensoniq.com) 5. MWAVE (http://watson.mbb.sfu.ca/new.html) 6. OPTI (www.opti.com) 7. Sound Blaster 64 AWE or Sound Blaster 32 AWE (www.soundblaster.com) If you cannot find your sound drivers at this site, try DriversHQ (www.drivershq.com). Q: I am experiencing video/graphical issues with Sonic R. What could be causing this and how can I fix it? A: What most likely happened is Microsoft DirectX overwrote your video drivers. Since Sonic R uses DirectX 5.0, your previous drivers are backed up when it installs new drivers. One way you can restore the drivers is to: 1. Double-click the MY COMPUTER icon. 2. Double-click the CONTROL PANEL icon. 3. Double-click the ADD/REMOVE PROGRAMS icon. 4. Choose DIRECTS DRIVERS and then hit the ADD/REMOVE PROGRAMS button. 5. Click the RESTORE DISPLAY DRIVERS button. Certain video cards require special DirectX drivers to be downloaded from your video card manufacturer's website: 1. Certain ATI brand video cards (www.atitech.com) 2. Chips and Technologies (www.chips.com) 3. Diamond Multimedia (www.diamondmm.com) 4. Matrox (www.matrox.com) 5. Number 9 (www.nine.com) 6. Silicon Integrated Systems (www.sis.com.tw) 7. Simply the Best (www.stb.com) 8. Tseng Labs (www.tseng.com) If you cannot find your sound drivers at this site, try DriversHQ (www.drivershq.com). Q: How do I exit Sonic R? A: Hit ALT-F4 to instantly close Sonic R, or exit the game by going to the Main Menu, choosing OPTIONS, a,d then choosing EXIT TO WINDOWS on the Options screen. ------------------------------------------------------------------------------------------------- PAGE 23: Q: How do I find out my IP address for TCP/IP network play with Sonic R? A: If you have the TCP/IP protocol installed under Windows 95, you can obtain your IP address by going to the Start Menu, choosing RUN and then type winipcfg. Up to four players can play at the same time in a network game of Sonic R. Q: Will the full version of Sonic R support my 3D Accelerator Card? A: We understand the importance of supporting 2D and 3D accelerator cards. This is why we have included both a Direct Draw and Direct 3D version of Sonic R on the retail CD. The following 3D accelerator cards have been tested and work properly with the Direct 3D version of Sonic R: - Intel 740 Chipset or higher - nVidia Riva 128 or higher - Rendition Verite 2200 or higher - 3D Labc Permedia 2 or higher - 3Dfx Voodoo, Voodoo Rush, Voodoo 2 or higher If you have another brand of 3D accelerator card, or experienceing problems with one of these cards, make sure you have the latest video drivers installed from your video card manufacturer's web site and check our web site at www.sega.com. If your 3D card is not listed on our website, it has not been certified to work with the Direct 3D version of Sonic R. Technical Support If you require further technical assistance or have any questions about other SEGA Entertainment products, please write us email at segapc@sega.com. We also have technical support available at (925)371-3131. Since this phone number can be a long distance call, all Sonic Racers under 18 should get their parent's permission before calling this number. ------------------------------------------------------------------------------------------------- PAGE 24: SEGA Entertainment, Inc. Executive Producer Matt Wolf Scott Hawkins Director of Marketing France Tantiado Special Thanks Bob Dales Thomas Dudley John Goodale May Hayed Mike Lopez Lu Luna Skip McFerran Sue Price Mark Stanley Bernie Stolar Kanika Gogna Shinobu Toyoda Frank Viloria Manual Design Hanshaw Ink & Image SEGA of Japan Production Manager Toshinori Asai Producer Tetsuo Shinyu Director Masamitsu Shiino SOE Director Richard Lloyd Package & Manual (SOJ) Kaoru Ichigozaki Osamu Nakazato Hayato Takebayasashi Supervisor Yuji Naka Special Thanks To Takashi Llzuka JiN Shimazaki Kazutoshi Miyake Katasusisha Sato Hitendra Naik and Sonic Team SEGA of Europe European Marketing Manager Hitendra Naik Assistant European Production Manager Steve Wombwell Travelers Tales Program Design & Implementation Jon Burton Head Artist Dave Burton Game Design Director Takashi Lisuka (Sega Enterprises Ltd.) Map Design Director Hirokazu Yasuhara (SOA) Additional Artwork Kazuyuki Hosina (Sega Enterprises Ltd.) Additional Artwork & Visual Advisor Shigeru Okada (Sega Europe Ltd.) Character Designer Yuji Uekawa (Seag Enterprises Ltd.) Music & Sound Producer Richard Jacques (Sega Europe Ltd.) General Producer Yuji Naka (Sega Enterprises Ltd.) Programmed By Jon Burton Polygon Model Design & Implementation Neil Aleen Dave Burton James Cunliffe Texture Map Design & Application Neil Allen James Cunliffe Character Animations Dave Burton Model & Animation Data Conversion Andy Holdroyd Terrain System Programming John Hodskinson Special Affects Programming Jon Burton Artificial Intelligence Steven Harding Gary Vine Texture Application Software Andy Holdroyd Additional Programming Stephen Harding Gary Vine John Hodskinson Andy Holdroyd Development Director Jon Burton Special Thanks Helen Burton Helen Gavin -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 3. How much should I pay? The suggested retail price is around $30. I would pay this much, but if you don't want the game that badly, maybe $20. -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 4. History of Sonic the Hedgehog Dr. Robotnik has been after the chaos emeralds to help him use his egg machine. He always has captured innocent animals and trapped them in robots so he could rule the world. He was happy until Sonic got in his way. Sonic got the emeralds and destroyed his Egg Machine. Ivo then went up into space and made a station to thrive in. Sonic busted in past the guard, Metal Sonic and demolished Robotnik's repaired Egg Machine so bad that it could not be repaired. Robotnik crashed down on the Floating Island. He tricked an Echidna named Knuckles into thinking Sonic was bad and was after the emeralds. Robotnik was able to grab the Master Emerald, and someone took the Mega and Chaos Emeralds. The emeralds used the energy to make the island float. Since the Master Emerald powered the others, the floating island crashed into the ocean. Knuckles was soon told by Sonic that Robotniks had lied and they both raced to get the emeralds. They were now rivals. Sonic and Knuckles returned the Chaos Emeralds. Sonic and Knuckles used these to become their super forms, but these forms swallowed up rings, and 50 rings must be had to turn into there form. Tails could not become a super form because he needed more power from the emeralds. Sonic and Knucles were naturally fluent with this type of power so they managed to transform. Sonic searched for Robotnik. Ivo was attacked by a mysterious metal man that looked like him with a mask on. This man crushed Robotnik, took the Master Emerald. Sonic transformed to his super form and chased the Metal Robotnik in space. If he ran out of rings, he would become regular Sonic and die. He managed to crush Metal Robotnik and bring back the Master Emerald to the Floating Island. The island floated up halfway. Then the three heroes, Sonic, Knuckles, and Tails noticed that the Mega Emeralds were still gone. They tracked down one of Metal Robotnik's, now nowhere to be found, prized creation. He had created an even more powerful Metal Sonic who stole the Master Emerald again. The island stayed afloat because the Master Emerald was still on the island and close enugh to power the emeralds. Sonic gathered and replaced the Mega Emeralds, while Knuckles searched for the Metal Sonic. Metal Sonic fought Knuckles in several of Robotniks old Egg Machines, which he repaired. Sonic managed to replace all of the Mega Emeralds. Using their power, Sonic and Knuckles became their final, awesome form. Sonic and Knuckles turned into Hyper Sonic and Hyper Knuckles. This form made Super Sonic and Super Knuckles look slow and weak. This form swallowed up rings, too. This amount of power was sufficient for Tails to become his form, Super Tails. In order for the island to go the other halfway upward, the Master Emerald needs to be placed right next to the Mega Emeralds, because they could not recieve the power as far as Chaos Emeralds can. Knuckles continmued his battle with Metal Sonic. When Metal Sonic was finally crushed by Hyper Knuckles, Metal Sonic seemed to get enough energy to get on the Master Emerald and suck up energy. He transformed into Gold Sonic, the most powerful Sonic form ever. Only Metal Sonic was fluent enough with the Emeralds to attain this power, though. In a long, greusome battle, Knuckles finally emerged as a winner. The Master Emerald's energy was given back and it was placed in its correct place. The Floating Island floated up into the sky, yet again. The Hyper forms of the characters could only be attained when they were on the land where the Mega Emerald are. Sonic, Knuckles, and Tails left. Tails could no longer achieve Super Tails, becuase he was too far away from the emeralds. Knuckles had to be near the source, the Master Emerald, to be Super Knuckles. No matter how many chaos emeralds he found, even if he found more than 1,000 he could never achieve any new form unless he got close to the Master Emerald. Sonic was so fluent with the power that he needed only 7 chaos emeralds to become his super form. Since his body once achieved Hyper Sonic, which is at a level that surpasses Super Sonic, Sonic didn't need the rings' energy anymore. The only time he would need rings is in his hyper form. The same is true with Knuckles. Sonic can be any distance away from the Master Emerald and still be Super Sonic. Little did the trio know that Dr. Robotnik is still in good shape. 5. Characters (For a less detailed description, refer to "Characters" in Section 2 : Manual) NOTE: Some of the story information that is not listed in the game or the manual comes from previous Sonic games A: NORMAL 1. SONIC THE HEDGEHOG Sonic is a speedy quick, blue hedgehog. He has been chasing Dr.Ivo Robotnik for a long time. He wants to get the Chaos Emeralds before Robotnik does or else Robotnik could rule the world! Sonic is very fast, in fact, the fastest of all the characters. He is my personal favorite, although his acceleration and handling aren't that good. He has a special move called the double-jump, which is executed by pushing the jump button again in mid-air. If you are running and push the brake/duck (most likely the BACK key), you will roll up into a little ball. This is called a Spin Dash Roll. Another way to execute this is to stand still, hold brake/duck, and push accelerate. I never use this move because it is horrible. 2. TAILS (MILES) THE FOX Tails is a two-tailed yellow-orange fox. His real name is Miles but he has been nicknamed Tails. He has been following Sonic around since he was old enough to walk. He admires Sonic because he is so much fatser than himself. The strange phenomenon of his two tails allows him to run faster by putting his tails upright behind him and spinning them to act like a fan. He has also learned to use his tails to act like a helicopter and lift him off of the ground. Flying requires much energy so he gets tired quickly and has to come back down. He first appeared in Sonic the Hedgehog 2. Tails has pretty good max speed, pretty good handling, and excellent handling. He has a cool special, he can fly! This is executed the same way as Knuckles's gliding special. You jump into the air. Once in mid-air, press and hold down the jump again. You can steer Tails while he is flying. Be weary that he gets tired and falls down after a while. He can perform the Spin Dash Roll just like Sonic and Knuckles can! When you are running, push the brake/duck (most likely the BACK key), and you will roll up into a little ball. This is called a Spin Dash Roll. Another way to execute this is to stand still, hold brake/duck, and push accelerate. I never use this move because it is horrible. 3. KNUCKLES THE ECHIDNA Knuckles entered the race to prove Sonic that he is the best, and to bring the Chaos Emeralds back to his homeland, the Floating Island. He is sixteen years old and his favorite food is grapes. He first appeared in Sonic the Hedgehog 3. Knuckles is the best all around character. His top speed is slightly slower than Sonic's, he accelerates faster, has great handling, and his special move rules! He has a Spin Dash Roll just like Sonic and is executed the same way. When you are running, push the brake/duck (most likely the BACK key), and you will roll up into a little ball. Another way to execute this is to stand still, hold brake/duck, and push accelerate. I never use this move because it is horrible. His other special is gliding. If you push jump again in mid-air and hold on it, you will glide. This move is fun to play around with. 4. AMY THE HEDGEHOG Amy is a pink little hedgehog who's alway's after Sonic. As Sonic's girlfriend, she wants to do everything he does. She drives a car for racing, because her legs can't take her that fast, YET. She first appeared on Sega Saturn. Amy is absolutely the worst character in Sonic R. Since max speed is the most important thing, and she is by far the slowest character. Whenever you see a tire at the top of the screen, push jump to make her turbo. This does not make up for the slow speed, though. If you so stupidly choose her, or you're really good like me, you can actually beat the other people. She does stand a chance. Doesn't seem like it though. Her two specials are the turbo which was explained above, and hovering. As soon as you go over water, her car transforms into a hovercraft. Now you can safely go on water. Her handling is actually very good. If you use her you are asking for a challenge! B: Secret 1. Dr.Ivo Robotnik Dr.Robotnik is a mean cruel-hearted man. Participating in the race only to find the chaos emeralds, Dr.Robotnik plans to destroy Sonic and possibly even Tails. He goes throguh each course in his brand new Egg Machine. Dr.Robotnik is the second worst character in the game. He has good handling, a slow max speed, but accelerates fairly quickly. His two specials are strange. One is hovering like Amy's car but his ship doesn't change over water because its always hovering. His better special is the fact that he can fire homing missiles at racers. It costs him 10 rings per missile, but the missile seriously slows down the racer. Whenever you gett 10 or more rings, you can push the jump button to fire a missile. You can only fire if a target locks on to a racer in front of you. You get him by getting first place in every race. 2. Metal Sonic This Metal Sonic is the third metal version of a Sonic ever created. This one was designed after the bad Metal Sonic crushed by Knuckles(see history of sonic the hedghog, section 4). He was made with his other two partners, Metal Tails, and Metal Knuckles. Dr.Robotnik figured that Sonic and his gang were the best creatures, because they always beat him, so he re-created them except they are better than the real ones! The three Metal creatures are evil working for Robotnik. Metal Sonic has the second best speed in the game. He has handling just a tiny, tiny, tiny bit better than regular Sonic. He accelerates just as fast as Sonic. He is a pretty good character. He has no special, but can jump as high as Sonic's double-jump. You get him by collecting the five coins in Resort Island and finishing in a winning position(1,2,3). Then you have to win the race against him. 3. Metal Tails Metal Tails is a horrible re-creation of Tails. He actually is better, but looks like crap! Robotnik had a couple of problems in his creation. Metal Tails is faster than normal Tails, has better acceleration, and has sweet handling. He is definetely a good character. He has 1 special, he can hover realy high. You execute this the same way as flying with Tails, by jumping and pushing and holding jump in mid-air. You can control him in the air. You get him by collecting the five coins in Radical City and finishing in a winning position(1,2,3). Then you have to win the race against him. 4. Metal Knuckles Metal Knuckles looks the coolest out of all the characters. He is better than Knuckles, and is hard to get. Metal Knuckles is faster than normal Knuckles, has just about as good of handling, and has the third best speed. He is a sweet character. You get him by collecting the five coins in Reactive Factory and finishing in a winning position(1,2,3). Then you have to win the race against him. 5. Metal Robotnik Metal Robotnik is different from the other metal characters in the fact that he wasn't made by Dr.Robotnik. Dr.Robotnik hates him because he beat him and stole the Master Emerald from him long ago(see history of sonic the hedghog, section 4). He isn't very good in Sonic R, in fact, he's horrible. Metal Robotnik is about as good as regular Robotnik, except he is tad bit faster in terms of max speed. Both Robotniks' handling are excellent. Metal Robotnik might have a little bit better acceleration.You get him by collecting the five coins in Regal Ruin and finishing in a winning position(1,2,3). Then you have to win the race against him. 6. Super Sonic Super Sonic has a lot of history behind it. Check out section 4 in this FAQ for Super Sonic history. Sonic used to not be able to support this tremendous power by himself. He needed 50 rings to transform and needed to keep continuously getting rings. The Super Sonic power was too great for his body to handle so he needed to use ring energy. A while ago(In Sonic 3 & Knuckles[Sonic 3 combined with Sonic & Knuckles])Sonic used Mega Emeralds, which are more powerful than chaos emeralds, to achieve the form of Hyper Sonic. This form makes Super Sonic look slow and weak. He cannot become Hyper Sonic if he's away from the Mega and Master Emeralds. Once he achived this, his body power went way up, so now he can support Super Sonic power on his own, if he has 7 chaos emeralds. He no longer needs a continuous supply of rings. Super Sonic is by far the best character in the game. He has the best max speed, the best acceleration, and almost the best handling. Other characters can still beat him, but is very hard. In the character select screen, Sonic will be gold after you get the 7 chaos emeralds. If you choose to be regular Sonic rather than Super Sonic, you can push up when the selector is over Super Sonic. If you want to become Super Sonic again, push down when the selector is over Sonic. THESE TABLES SHOW YOU CHARACTER STATS Sonic Max Speed -------- 5 Acceleration ----- 1 Turning/Handling - 2 Tails Max Speed -------- 3 Acceleration ----- 3 Turning/Handling - 7 Knuckles Max Speed -------- 4 Acceleration ----- 2 Turning/Handling - 2 Amy Max Speed -------- 1 Acceleration ----- 5 Turning/Handling - 6 Dr. Robotnik Max Speed -------- 2 Acceleration ----- 4 Turning/Handling - 5 Metal Sonic Max Speed -------- 9 Acceleration ----- 2 Turning/Handling - 5 Metal Tails Max Speed -------- 7 Acceleration ----- 8 Turning/Handling - 8 Metal Knuckles Max Speed -------- 8 Acceleration ----- 7 Turning/Handling - 6 Metal Robotnik Max Speed -------- 6 Acceleration ----- 9 Turning/Handling - 10 Super Sonic Max Speed -------- 10 Acceleration ----- 10 Turning/Handling - 8 The computer puts the characters in the races according to who they are. When you have all of the characters and you select a normal character, you will race all of the normal characters. When you race with the secret characters, all of the other racers will be secret ones. The computer organizes the people like this: - Super Sonic - Metal Sonic - Metal Knuckles - Metal Tails - Metal Robotnik - Sonic - Knuckles - Tails - Robotnik - Amy When you have only some secret characters and you race with one, the other racers will be the next four down on the list. EXAMPLE : # = my character /character's name\ = a character I do not have. * = other racers in the race #- Super Sonic *- Metal Sonic *- Metal Knuckles *- Metal Tails - /Metal Robotnik\ *- Sonic - Knuckles - Tails - Robotnik - Amy -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- 6. Items A: Rings Rings are found all over the courses in Sonic R and are a necessity. You can use rings to do several things such as using Accelerators and opening locked doors. You can just run into the ring and you will get it. The amount of rings you have this race is in the upper left hand corner. B: Sonic Coins Sonic Coins are hidden in all of the courses except Radiant Emeralrd. There are five in each course and are needed to get the metal characters. After you collect all of these in a race, make sure you finish in at least third. Then you get to race the metal character. The metal character race gives you the first place trophy if you beat it, too. The following is a list of where to find the Sonic Coins in each level. Resort Island Character Recieved : Metal Sonic 1. At the start of the race start running and run up the gray rocky hill in front of you. It is easier if you jump. The coin is right there on the edge. 2. After you get the first one, stay on the rock and go to your left down the hill. Go through into the tunnel and it is in there. 3. Collect 20 coins and go to the area where you got the second coin. Continue along the wooden bridge and you'll see a locked door to your left. The coin is in there. 4. Go to thw area where you got the second coin. Follow the path over the bridge, and get through the place with weird structures. Yous hould see a bridge leading to an island with a power-up emblem on it. Go jump out away from the track over the water. There are a couple little islands. The one on the upper right has the coin. 5. Near the end of the course after the accelerator there is a fork in the road. Take the left one. You should see the coin right there. Radical City Character Recieved : Metal Tails 1. Set the weather to SNOW or get a character who can go on water. Start off and follow the path. Go over the waterway, up, and through the tunnel. You should be at an area where there is a power-up emblem followed by a not so obvious for in the road. Stay close to the left wall and fall down the hole. Turn around. The coin should be right in front of the wall. 2. Start off and follow the path. Go over the waterway, up, and through the tunnel. You should be at an area where there is a power-up emblem followed by a not so obvious fork in the road. Stay close to the left wall, only this time, jump over the hole. Follow the path until you see a constuction blocker. Jump into it and fall forward. You should see it. 3. Go to where you get coin 2. Get off the large square and onto the path. Follow the fruity colored path until you see another construction blocker. Jump into this one, too. You'll fall into a pinball machine. The coin is right in the middle. 4. Take the normal path or any shortcuts and at the end of the course, right before the accelerator and to the right, is a locked door. Make sure you have enough rings, which is 20. Go in the door and it should be right there. 5. Start off and run across the waterway, up, and through the tunnel. You should now see a power-up emblem and a not so obvious fork in the road. Stay close to the left wall. Jump over the gap and continue down the path. When you see the construction blocker do NOT jump into it. Regal Ruin Character Recieved : Metal Robotnik 1. Start off and follow the path over the bridge. Follow the straight path of rings and edge over to the right, along the path. You should see a trail of rings going to the left. Go up the hill right behind the rings. The coin is on this hill. 2. Start off and take an IMMEDIATE right. There should be a path on the right of the bridge. This path is a little bit higher than the bridge. Follow this path unitl you see a sign that has an arrow pointing left. You should see water on your left. Go FORWARD, not left, and get across the water into the little opening. Go up the ramp and take a left. The coin is in here. You can also get this by following the normal path and when you get to a bridge- like thing that goes upward, (near the first coin) take a right over the water. Go in the hole, up the ramp, and left. 2 down, 3 to go. 3. Follow the normal path until you get to the second bridge. Following the bridge is a bridge-like thing that goes upward. Go to the left and you should see two springs. Go to the right one and jump on it. 4. Follow the normal path. After you go over the second bridge, and go up the bridge-like thing going upwards, then go to the right, and down the area where you need to turn around several corners. Then keep going and you should see the coin. 5. Start off and go left. You should see a trail of rings going upward. Follow them and you should see the coin followed by a locked door. Reactive Factory Character Recieved : Metal Knuckles 1. Start off and go forward along the path. You should see a gray submarine afloat with a coin on top. Jump on there to get it. 2. Start off and take your first right at the sign. Jump over the pool of water and grab the coin. To get out of here, keep going and go to the left around the large cylinder shaped structure. Turn around and jump on the huge red spring. 3. Near the end of the course, if you took the normal path, there should be a 20 coin locked door just before the dropoff to the finish line. It is the door on the right. Go in here. This one is annoying to get because you have to get it, turn around, and go back the way you came from. 4. After the accelerator near the end of the course, which is very shortly after the Loop, go straight. After you cross the waterway, which is after the first fork, take the right path. The coin is right there. 5. Go to the area where you got coin 4. Keep going and take a left when you can. Stay near the left wall and you should see it. Radiant Emerald Character Recieved : N/A There are no Sonic Coins in this level because it is the last one. C: Chaos Emeralds Chaos Emeralds are what Robotnik is after. These are the secret to your success in Sonic R. They are the hardest items to get in the game, and each require a fee in rings in order to get them. Following is a list of where all 7 of them are. NOTE: Because the Chaos Emeralds are so valuable, the rules say that the racer who finds them needs to make first place to keep it. Otherwise, it is replaced where he/she found it. Resort Island Number of Chaos Emeralds : 1 Color(s) : Blue 1. Follow the normal path until you get to the accelerator. Then take a left into the locked door. This door requires 50 rings to open. Go inside to find your blue jewel. Radical City Number of Chaos Emeralds : 2 Color(s) : Dark Green, Purple 1. Collect 20 rings. Go to the area where you got the first Sonic coin in this course. To get here you follow the path until you get to a point where there is a power-up emblem and a not so obvious fork in the road. Stay close to the left wall and fall down the hole. Go through the locked door to get the Dark Green Chaos Emerald. 2. Collect 50 rings. Follow the normal path until you get to the construction blocker in purple and green light. Do not go through the consrtuction blocker, but continue along the normal path. You should see the locked door right there. Go in it to get the Purple Chaos Emerald. NOTE: You can steal this emerald (see section 9: Codes and Cheats) Regal Ruin Number of Chaos Emeralds : 2 Color(s) : Gold, Orange 1. Collect 50 rings. This chaos emerald is right behind coin 5. You get there by going left at the start of the race. Follow the trail of rings upward and go into the locked door. This is a Golden-Yellow Chaos Emerald. 2. Collect 20 rings. This one is fairly obvious to find. Stay along the normal path until you cross the second bridge or get to the bridge-like structure that goes upward. Keep goind straight and you should see the locked door. In here is the Orange Chaos Emerald and the hidden double-loop! Reactive Factory Number of Chaos Emeralds : 2 Color(s) : Red, Silver 1. Collect 50 rings. Go along the normal path. When you get to the ramp where you spring off, keep going forward. Finish the Loop and screech to a stop. Go through the door. Wait for the emerald to come down and stop bouncing. I have not waited before and zoomed past it, then I had to turn around and get it. Make sure you wait. 2. Collect 50 rings. Go to the accelerator and take a left before you go onto the path where the accelerator is. Jump over to the island with the door and open it. Again, wait for the emerald to stop bouncing on the yellow submarine ahead of you. This is imperative that you wait! Radiant Emerald Number of Chaos Emeralds : 0 Color(s) : N/A This level doesn't have any Chaos Emeralds that you can collect. The whole level is the natural habitat of chaos emeralds. The whole level is one big Chaos Emerald Factory, a Radiant Emerald. C: Power Ups There are several power-up emblems in the game. These are red and blue badges that give you power ups if you run through them. The power up you get is completely random. 1. Rings Rings are given to you by the power-up emblems in different quantities. When you run though a power-up emblem and see a number, that is the number of rings it gave you. You can get 5, 10, or 20 rings this way. 2. Shields A: Water Shield The water shield is another prize given to you by a power-up emblem. This is a blue globe that surrounds you. It allows you to walk on water.(Completely useless if you already can walk on water)You walk as fast on the water as Super Sonic does on water. You can only use this once, then it goes away. B: Lightning Shield The Lightning Shield is the best prize for newbies. This allows you to get rings without running into them! The shield is magnetic so the rings automatically follow you and you get them. It is fun if another racer is about to get some rings and your shield pulls it away from them. There are two problems. The first is that if you get into water it goes away and all rings following you go away. The next problem is that if you are an expert, such as myself, you go too fast for the rings to get to you. I have actually gone through a whole race without getting any rings because they followed me the whole time. 3. Fleet Feet In Sonic R, this power-up is called Fleet Feet. In other Sonic games, it is called Super Shoes. This power-up is the rarest and most unlikely to get, but it is very good. It makes your speed about 1 1/2 times as good. You go a lot faster. This only lasts for a few seconds, though. -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- 7. Levels A: Resort Island 1. Normal Path The normal path is the most obvious one, and can't really be explained in words. Just follow the white path on your map. 2. Secret Shortcurts This level has easy shortcuts to find. One of them is to get on the rock wall in the beginning and go to the left. This is where you get the second coin. This is a shortcut if you continue. There is another shortcut at the beginning if you hop across the islands. Another shortcut, which is hard to do. Is jumping or avoiding the accelerator. Then you go through the trees to your right. Double-jumping with Sonic is the hardest but fastest way. 3. Locked Doors The locked doors are at the following and the amount of rings they require: - Door with Chaos Emerald 50 rings After the accelerator and to the left - Door with Sonic Coin 20 rings To the left of the bridge after the bridge after the second coin. 4. Metal Sonic's Path Metal Sonic does not always take this exact path, but he does most of the time. Start off and go the normal path over the bridge. Around the corner on the normal path and over the bridge. Skips the accelerator unless has plenty of rings. Goes through the trees and goes to the right of the loop. 5. Quickest Route This can be hard for newbies but is definetley the quickest route. Start off and follow the rings on the right turn. Jump before you go into the tunnel if you are a Sonic character and onto the roof. If you are not a Sonic character go on the rock wall in the beginning before the turn. On the roof use your special to get over to the bridge and jump again. You will be in the shortcut where the weird structures are. Go over to the bridge and jump around the corner and avoid the accelerator unless you have more than 45 rings. If you avoided the accelerator, go through the trees and go to the right to skip the loop. If you are Dr.Robotnik or Amy go across the water in the beginning and stay close to the right wall until you can go over the bridge to the shortcut with weird structures. If you are Metal Robotnik get on the rocks in the beginning and go left through the tunnel, across the bridge, and continue. B: Radical City 1. Radical City Follow the white line on the map. This is the most obvious route to take. 2. Secret Shortcuts Go forward in the beginning and across the waterway. Go up and through the the tunnel. When you get to a place with the power-up emblem and a not so obvious fork in the road, take a left and avoid the hole. On the first shortcut, go until you see a construction blocker. Jump through this. Along the normal path or shortly after the second shortcut in green and purple light there is another construction blocker. Jump through this but don't get stuck in the pinball machine. The last locked door right before the accelerator is a shortcut requiring 20 rings. 3. Locked Doors Radical City The locked doors are at the following and the amount of rings they require: - Door with Dark Green Chaos Emerald 50 rings At the first waterway and to the left - Door with Purple Chaos Emerald 50 rings Near the end of the course. If you don't take the third shortcut you can get to it straight ahead. - Door with Sonic Coin 20 rings Near the end and to the right of the accelerator. 4. Metal Tails's Path He just takes the normal path and is the easiest character to get. 5. Quickest Route Take all of the shortcuts and use the accelerator if you have more than 40 rings. C: Regal Ruin 1. Normal Path Follow the white path on the map. This route is obvious. 2. Secret Shortcuts At the beginning, take a right and go across the water into the opening. Another one is inside the above shortcut, go up the stairs and take your first left. Go over the second bridge and up the bridge-like thing. Keep going straight and a locked door is there that requires 20 rings. 3. Locked Doors Radical City The locked doors are at the following and the amount of rings they require: - Door with Gold Chaos Emerald 50 rings At the left and up the ring pathway in the start - Door with Orange Chaos Emerald 20 rings Go over the second bridge and up the bridge-like thing. Keep going straight and a locked door is there that requires 20 rings. 4. Metal Robotnik's Path He takes all of the shortcuts except for the locked door shortcut. 5. Quickest Route Do Robotnik's Path. D: Reactive Factory 1. Normal Path Follow the white line on the map. This is obvious. 2. Secret shortcuts At the beginning go until you see the track go uphill. Take a right. At the ramp that makes you bounce right before the loop get to the right side and when you bounce hold on right and down until you turn around in mid-air. Then push accelerate. After the accelerator take a sharp right. On the above shortcut when you see a structure that you must go around on the left jump on it and make the sharpest turn right possible. 3. Locked Doors Reactive Factory The locked doors are at the following and the amount of rings they require: - Door with Red Chaos Emerald 50 rings Right after the loop on the right. - Door with Silver Chaos Emerald 50 rings To the left of the accelerator. - Door with Sonic Coin 20 rings Near the end of the course on right. 4. Metal Knuckles's Path All of the shortcuts. 5. Quickest Route Metal Knuckles's Route E: Radiant Emerald 1. Normal Path Go straight on the white on the map! 2. Secret Shortcuts In the locked doors. 3. Locked Doors Just go straight and you'll see them. 4. Quickest Route Go through the gold pathways in the locked doors. -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- 8. Endings A: Normal Endings Just get first place in Radiant Emerald to see your characters ending. B: Secret Endings Collect all of the Chaos Emeralds and get first place in Radiant Emerald. -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- 9. Codes and Cheats Change the "R" at title screen You can change the R by pressing the movement keys and it will move. If you press the view change it will change its color. The left and right brakes make it darker and lighter. Play as the Same Character in VS Mode You can play as the same character in VS Mode if you hold down the View Change button and press action when the selector is over the character that has already been chosen. Zooming on track picture When you are selecting your tracks, you can press up to zoom in and down to zoom out. Stealing the Purple Chaos Emerald Go past the locked door that requires 50 rings in Radical City. When you get to the sharp turn right, turn left and face the wall. You must be Sonic. Double-jump and hold forward to get it. Instant Rings Go to Reactive Factory. Stay on the main path until near the end before the locked door and big dropoff to the finish line you see a sign that says "RINGS" on the left wall. Stand in front of it to get your rings. Skip the Credits Hold down the Change View, Action, and Accelerate buttons. Then push Start. You can skip SEGA and TRAVELERS TALES at the startup of the game. -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 10. Credits This FAQ/Walkthrough was done by Cody Scholberg. You may not use any of this FAQ and claim it as work of your own. I might let you if you email me and are nice faqdude@hotmail.com -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 11. Version Information This is version 1 of this FAQ